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MC-92902

End Crystals placed at high coordinates explode wrong

Update according to latest test results: (see newest screenshots for visuals)

End Crystals and Primed TNT exploding at coordinates higher than 8388607 (any direction, for instance: x=8388608, z=8388608) have an offset in their destruction area (they explode the wrong blocks).

2016-10-06_17.37.17.png show the "default" explosion, 2016-10-06_17.37.25.png shows displaced primed tnt (MC-92901) and the other image shows the explosion damage from the last image.

video
Edit: There is no damage in the opposite under region (see 7th/8th image)

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tomudding

Can confirm for 16w02a

[Mod] redstonehelper

You can update the affected versions yourself.

SunCat

This ticket actually duplicates MC-92901, as the explosion comes from the position of the entity, which is offset. And this offset is not visual: if you use any of the next commands, an armor stand will be summoned at the exact position of the specified entity.

/execute @e[type=tnt,c=1] ~ ~ ~ summon armor_stand
/execute @e[type=ender_crystal,c=1] ~ ~ ~ summon armor_stand

tomudding

(Unassigned)

Unconfirmed

Minecraft 15w46a, Minecraft 16w02a, Minecraft 1.9, Minecraft 1.9.1 Pre-Release 1, Minecraft 1.9.1 Pre-Release 2, ..., Minecraft 1.9.2, Minecraft 1.9.3, Minecraft 1.9.4, Minecraft 16w20a, Minecraft 16w40a

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