I walked over to a rabbit, killed, and out of nowhere, the game crashed. It's that simple. You'll find my OS in the crash report. (By the way, Apparently 1.8.8 isn't a released version.)
Description: Exception ticking world
java.lang.NullPointerException: Exception ticking world
at aqu.a(SourceFile:40)
at aqq.a(SourceFile:93)
at aoa.a(SourceFile:440)
at ld.a(SourceFile:174)
at amy.a(SourceFile:857)
at ld.c(SourceFile:104)
at ld.d(SourceFile:116)
at adm.a(SourceFile:277)
at adm.f(SourceFile:273)
at adm.p(SourceFile:658)
at ahe.b(SourceFile:66)
at afh.a(SourceFile:445)
at le.h(SourceFile:383)
at le.c(SourceFile:202)
at net.minecraft.server.MinecraftServer.B(SourceFile:599)
at net.minecraft.server.MinecraftServer.A(SourceFile:535)
at bpo.A(SourceFile:152)
at net.minecraft.server.MinecraftServer.run(SourceFile:451)
at java.lang.Thread.run(Thread.java:745)
Attachments
Comments 10
It seems like I'm doing everything wrong...
First, I forget to turn on VBOs. Now, I'm using an outdated version and creating an issue about it.
Please attach the world and/or provide steps to reproduce the issue. Is the rabbit still alive? What happens if you try to kill it again?
Okay...
First off, the rabbit died as soon as I opened the world. I continued killing other mobs, but didn't get the same results. 2nd, I deleted the world because after playing on it, it became 'corrupt,' where the world kept crashing after opening it to LAN (which I have reported to Mojang), the only reason to play it. And finally, to reproduce, walk up to a rabbit (or who knows, any other mob might work, and could possibly only work in the snow biome), kill said mob (maybe getting a critical to finish it off), and there's a rare chance that the game will suddenly crash. Since I'm not an expert at these things (as you can tell by my description...), that's all I know.
This has nothing to do with the rabbit, just a coincidence. The crash is in the world generation.
Is this a custom world?
Apparently not...
Level seed: -414424123
Level generator: ID 00 - default, ver 1. Features enabled: true
Do you know at approximately what coordinates this happened?
Edit: Found some coordinates.
Player Count: 2 / 8; [lf['XxBrickBreakerxX'/4285, l='Survival of Shia Lebeouf', x=217.61, y=72.00, z=48.24], lf['LeapinLizardz'/480, l='Survival of Shia Lebeouf', x=93.97, y=67.48, z=-22.18]]
I just had the chance to test this bug:
Minecraft version 1.8.9
Render distance: 16 chunks
Teleported myself to 217, 72, 48; then to 93, 67, -22
Flew around for a bit
No crash
No rabbits found at all (via
/say @e[type=Rabbit]
)
1.8.8 is outdated, please update to 1.8.9.