Attempting to ride a minecart through an End Gateway puts the player into a limbo state where:
The void background is present.
The minecart riding sound doesn't stop.
Pressing shift to dismount has no effect.
The F3 debug screen shows the coordinates of the Gateway's destination and "Waiting for Chunk..."
Sounds can be heard and subtitles say things like "Enderman vwoops". Not clear whether this is coming from an Enderman at the source or the destination of the gateway.
In first person view the player's arm is visible, but in third person views the player does not appear.
Turning to look in different directions works, even though there's nothing to see.
It's possible to open inventory or swing a sword etc. The inventory screen shows the player in a sitting position as if they are still in the minecart.
The only way to get out of this state is to quit the game.
The minecart sound doesn't stop even when you get back to the main menu or resume playing. Only quitting Minecraft entirely makes it stop.
When you go back into the game you are placed as if you just arrived at the source portal.
Going through the portal with an Ender Pearl reveals that the minecart itself did arrive on the other side even though you did not.
Screenshot attached. Note: This was taken on an attempt to ride a minecart back from the outer islands, which is why the coordinates shown are the location of the gateway back at the main island.
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In 16w38a, once exiting the affected world and creating a new world, you can constantly hear the looping travelling minecart sound from when in limbo, even when exiting out of the world and in the main menu.
Is this still an issue in the latest snapshot 16w44a? If so please update the affected versions.
This is an automated comment on any open or reopened issue with out-of-date affected versions.
Still happens, although in 16w44a the behavior isn't completely consistent. I tested twice; the first time I actually made it through the gateway successfully with no problems, but the second time I ended up in the same limbo as in the original bug report. It was actually slightly worse, because after quitting the game and restarting I spawned inside the bedrock block next to the portal I'd started at, and the only way out was to mine an adjacent block so I could move.
I could successfully reproduce, so I can confirm this for 1.9 (pre-4).