And no I'm not talking about the > or < operation with scoreboard operations. With <, lets say player1's score is less than player2's score, so player1's score will equal to player2's score. With >, if player 1's score is greater than player2's score, than player1's score will equal to to player2's score. That's how those operations work with scoreboard operations; but the problem is that there isn't an options where like you can detect if a player has the highest score, or the lowest score. I've been thinking a lot about how this can be done by commands but it's just impossible. I'm not sure if this is intended or it's a bug. If it's intended then I'll just suggest the feature on reddit. If it's possible, PLEASE do explain to me, because I've been thinking about lots and lots of methods but I simply can't come up with one.
Comments 3
Use a dummy player on which you can put an objective into which you can add one player's score, subtract the other's and do stuff based on whether the dummy player's score is positive/negative/0.
This is a feature request, which belong here