mojira.dev
MCL-23594

Minecraft Launcher crashes when the game log has a high payload

Sometimes when you made an action in game that will produce a lot of logs (such /advancement grant @s everything), the launcher just crashes itself.

Steps to Reproduce:

  1. Turn on the "Open output log when Minecraft: Java Edition starts" in Settings.

  2. Start the game.

  3. Run "/advancement grant @s everything" (or a repeating command block with "say hi") in the game and sometimes it will cause the launcher crash.

Attachments

Comments 9

Sorry for the poor English.

Hi!

Can you please uninstall the Launcher, delete .minecraft folder (copy its content elsewhere before deletion) and then reinstall, restart your computer. Then please try to boot the Launcher. And then see if the still occurs.

 

This ticket will automatically reopen when you reply.

Hi, I am unable to reproduce the behavior you describe. I can see from the logs that you're using 1.20.1-OptiFine_HD_U_I5 and Fabric, which looks like it's causing some corruption. After reinstalling like @unknown said, make sure you test this in a vanilla (unmodified) environment. Any non-standard client/server/launcher build needs to be taken up with the appropriate team, not Mojang.

I actually opened Fabric before opening Vanilla.

It seems like that the launcher log recorded them together.

Another log attached.

Environment:

Intel based macOS 13.4.1 (c)

Minecraft Launcher 2.5.9

Minecraft Latest Version 1.20.1 Vanilla

.minecraft folder deleted

What I did this time:
I created a flat world and performed two commands in command blocks: "/execute as @e run say hi" and "/advancement grant @s everything". And the launcher just crashed again.

Because of the QuickTime's screen record takes up lots of storages, so I have to upload it to OneDrive.

Here is the link: https://5678901234-my.sharepoint.com/:v:/g/personal/56789_01234_5678901234_onmicrosoft_com/ERnBapIWaktNvJTnilGh8MYB-aRrkwLdSTltiv9hXumVxw?e=YpUKr8

Hi there!

Could you give your Mac's specs?

We have trouble reproducing this issue.

MacBook Pro (13-inch, 2020, Four Thunderbolt 3 ports)

CPU: 2GHz Quad Intel Core i5

GPU: Intel Iris Plus Graphics 1536 MB

RAM: 16 GB 3733 MHz LPDDR4X

OS: macOS 13.4.1 (c) (22F770820d)

 

Can confirm that if the CPU usage is high, then the launcher crashes too.

However, other launchers won't crash even the CPU usage is at 100%.

So I think that it's kinda of performance problem.

BTW sorry for my poor English too.

56789_01234

(Unassigned)

Plausible

Retrieved