mojira.dev

56789_01234

Assigned

No issues.

Reported

MCL-23869 Wrong window content size Cannot Reproduce MCL-23780 Quick Play selector clones some of options Won't Fix MCL-23594 Minecraft Launcher crashes when the game log has a high payload Plausible

Comments

Can confirm that if the CPU usage is high, then the launcher crashes too.

However, other launchers won't crash even the CPU usage is at 100%.

So I think that it's kinda of performance problem.

BTW sorry for my poor English too.

MacBook Pro (13-inch, 2020, Four Thunderbolt 3 ports)

CPU: 2GHz Quad Intel Core i5

GPU: Intel Iris Plus Graphics 1536 MB

RAM: 16 GB 3733 MHz LPDDR4X

OS: macOS 13.4.1 (c) (22F770820d)

 

Because of the QuickTime's screen record takes up lots of storages, so I have to upload it to OneDrive.

Here is the link: https://5678901234-my.sharepoint.com/:v:/g/personal/56789_01234_5678901234_onmicrosoft_com/ERnBapIWaktNvJTnilGh8MYB-aRrkwLdSTltiv9hXumVxw?e=YpUKr8

Another log attached.

Environment:

Intel based macOS 13.4.1 (c)

Minecraft Launcher 2.5.9

Minecraft Latest Version 1.20.1 Vanilla

.minecraft folder deleted

What I did this time:
I created a flat world and performed two commands in command blocks: "/execute as @e run say hi" and "/advancement grant @s everything". And the launcher just crashed again.

I actually opened Fabric before opening Vanilla.

It seems like that the launcher log recorded them together.

Sorry for the poor English.