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MCL-25873

Launcher Quick Play buttons display incorrect information

The Quick Play buttons almost never display the correct information. My current game, which I’ve been into twice already today, says “17 days since last launch”. Earlier today, it said “16 days …”.

I’m not sure how you can reproduce this, unless it happens to a lot of people.

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I couldn't reproduce.

However it will be better if you report this to the Minecraft Launcher channel (https://report.bugs.mojang.com/servicedesk/customer/portal/7)

Then move it there. I don’t know how.

Still happening. It’s up to saying it’s been 20 days, even though I log in every day.

It’s up to 23 days.

Note that other entries are correct and incorrect, depending on the entry.

8 more comments

I’ve narrowed it down, I think. I accidentally overwrote one game with the backup from another game. That may be what created (creates? actively?) the second icon.

The current icon is showing the correct data, but the secondary icon still shows a lot of time has passed.

Is there a way to clear buttons from the quick launch menu? Specifically, buttons that haven’t been used in a while or don’t have actual games associated with them? If so, that would solve this problem, I think.

OK, that wasn’t the whole problem. So now we have two problems.

New game, I played earlier today (and yesterday, etc.), and it says I haven’t played for two days already. Note that this is in the other view (from the Home tab, rather than the Java tab). But I checked, and the other tab shows the same error.

I think I figured out a major part of the bug:

When I create worlds, I use the seed number as the name. In yesterday’s case, I created a world called 5971c. (The “c” stands for creative mode.) I used this world, as I always do, to scout out the new world I’m considering. Once I’m OK with the world, I exit and “Recreate” the world, but I use the same name, without the “c” at the end (to indicate, to me, “not creative mode”).

But the launcher dropped the “c” on the buttons. So, when I hover over either button, it says 5971, even though the other button SHOULD say 5971c.

Now for the big part: the second button, with the incorrect name – without the “c” – brings me into the non-creative game, instead of the creative mode version.

So the launcher seems to be dropping the last letter, forming two buttons, both of which point to the same saved game. The other (creative) game still exists, but I can’t get to it from the launcher. I can only see it if I open “Play Java” first.

So, it seems the bug is incorrectly naming the button that shows up in the launcher to a similar, but not identical, game.

OK, I went into the creative game (5971c), and a new button was created. Both of the 5971 buttons still exist. So my guess is that it’s the act of re-creating the game from the other game that causes the errant button naming to happen.

Clearly a bug, but not a high-priority bug.

You can reproduce by creating a game (creative mode, to get the details precise). Go into the world for a bit. Then exit. Highlight the new game, and use the “Re-Create” button, and give it a different name (I used 5971c and 5971 – that might be relevant). Log out of the game and then log out of the launcher. Bring the launcher back up. I suspect you will have two buttons, both of which read 5971. Their timestamps will match the two games while they were separate, but both buttons will point to the new, non-creative game (5971).

For completeness, I also used Seed 5971 when I created the first 5971c game. Now you know where the name of the game came from. 🙂

SirDaddicus

(Unassigned)

Unconfirmed

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