mojira.dev

SirDaddicus

Assigned

No issues.

Reported

MC-302931 Restore from backup not working Invalid MCL-25873 Launcher Quick Play buttons display incorrect information Unconfirmed MC-279677 Slime chunk borders not green Invalid MC-278523 Can't dye pet collars Cannot Reproduce MC-267334 Possible regression: Bee Nests not spawning Cannot Reproduce MC-267293 Cats stop following (and teleporting) Incomplete MC-265402 Shipwreck with two chests, but no map Cannot Reproduce MC-264940 Total Beelocation advancement not working Invalid MC-245920 Exploit: inifinite obsidian generator using nether portal creation glitch Works As Intended MC-245008 Keystrokes randomly get reassigned Awaiting Response MC-242578 Pumpkins can generate on sand Confirmed MC-242577 Players can spawn on top of trees Duplicate MCL-20244 New launcher advertised, but there's no way to download it Cannot Reproduce MC-240337 New launcher advertised, but there's no way to download it Invalid MC-238266 Map loses integrity after leaving the area Cannot Reproduce MC-229781 Can't log into feedback site (feedback.minecraft.net) Duplicate MC-228460 Locate command doesn't always locate the nearest village Duplicate MC-227116 Bees travel too far and lose "their" nest" Duplicate MC-226064 Slimes not spawning? Duplicate MC-226063 Slimes not spawning? Cannot Reproduce

Comments

OK, I went into the creative game (5971c), and a new button was created. Both of the 5971 buttons still exist. So my guess is that it’s the act of re-creating the game from the other game that causes the errant button naming to happen.

Clearly a bug, but not a high-priority bug.

You can reproduce by creating a game (creative mode, to get the details precise). Go into the world for a bit. Then exit. Highlight the new game, and use the “Re-Create” button, and give it a different name (I used 5971c and 5971 – that might be relevant). Log out of the game and then log out of the launcher. Bring the launcher back up. I suspect you will have two buttons, both of which read 5971. Their timestamps will match the two games while they were separate, but both buttons will point to the new, non-creative game (5971).

For completeness, I also used Seed 5971 when I created the first 5971c game. Now you know where the name of the game came from. 🙂

I think I figured out a major part of the bug:

When I create worlds, I use the seed number as the name. In yesterday’s case, I created a world called 5971c. (The “c” stands for creative mode.) I used this world, as I always do, to scout out the new world I’m considering. Once I’m OK with the world, I exit and “Recreate” the world, but I use the same name, without the “c” at the end (to indicate, to me, “not creative mode”).

But the launcher dropped the “c” on the buttons. So, when I hover over either button, it says 5971, even though the other button SHOULD say 5971c.

Now for the big part: the second button, with the incorrect name – without the “c” – brings me into the non-creative game, instead of the creative mode version.

So the launcher seems to be dropping the last letter, forming two buttons, both of which point to the same saved game. The other (creative) game still exists, but I can’t get to it from the launcher. I can only see it if I open “Play Java” first.

So, it seems the bug is incorrectly naming the button that shows up in the launcher to a similar, but not identical, game.

OK, that wasn’t the whole problem. So now we have two problems.

New game, I played earlier today (and yesterday, etc.), and it says I haven’t played for two days already. Note that this is in the other view (from the Home tab, rather than the Java tab). But I checked, and the other tab shows the same error.

I’ve narrowed it down, I think. I accidentally overwrote one game with the backup from another game. That may be what created (creates? actively?) the second icon.

The current icon is showing the correct data, but the secondary icon still shows a lot of time has passed.

Is there a way to clear buttons from the quick launch menu? Specifically, buttons that haven’t been used in a while or don’t have actual games associated with them? If so, that would solve this problem, I think.

Another note: both buttons open the game. So the launcher somehow created two buttons that point to the same game, but only one of them updates when the game launches. Note that the one that updates updates regardless of which button was used to launch the game the last time:

I used the “bad” button to launch the game. It worked. Then I shut down the game, including the launcher. I went back into the launcher, and the button that works was updates with the time stamp of when I used the “bad” button.

THAT should help solve the problem!

Jim

OK, I figured out part of the problem. There are buttons for two games with the same name in the launcher window. I was using one of the buttons, but it never updated. Then I started using the other button, and it updates properly.

So, if this is the WHOLE problem (I can’t be sure if it is or not), then how did two different buttons pointing to the same saved game show up in the launcher?

It’s possible there is another bug, but I think if this one gets solved, many instances of this problem might disappear. Where are the buttons defined?

I got tired of that game, so I started a new one. This one is showing the same symptom (but only up to eighteen hours, despite my having played less than three hours ago).

Is anybody going to look into this?

It still says 1 month. Note that other icons display the correct information.

Now it says “1 month”.

It’s up to 27 days. Seems to be counting accurately, but doesn’t seem to be resetting.

Thank you BilloGates, for moving this bug report to the launcher area.

This can be closed. I pasted the data into the wrong folder. Call it a PEBKAC error. (Problem exists between keyboard and chair.)

It’s up to 23 days.

Note that other entries are correct and incorrect, depending on the entry.

Still happening. It’s up to saying it’s been 20 days, even though I log in every day.

Then move it there. I don’t know how.

I just tried this search:

How to find slime chunk f3 g

 

In Chrome and Firefox, and both indicated (with their AI search tool) that F3+G is supposed to show slime chunks.