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MC-245920

Exploit: inifinite obsidian generator using nether portal creation glitch

This is related to MC-113314, which was "resolved" as "working as intended". This is a follow-on ticket, showing how this "working as intended" grants players the ability to create infinite obsidian very quickly, which, in my view, is a serious exploit.

I created a nether portal in the overworld several hundred blocks from my base. I went to the nether through it and made a trek to my original nether base. Then I went back through the new nether portal in the nether, and ended up several hundred blocks from the portal I created earlier.

MC-113314 was the same root issue. However, what wasn't mentioned is what I did next. I thought, perhaps if I get rid of this new portal in the overworld, and go back to the one I created and repeat the journey to the nether and back again, I can get it to work properly.

So, I broke all the obsidian (collecting 14 obsidian in the process). Then I went back to the portal I originally created and went through again, and then back to the overworld.

Lo and behold, the game created yet another nether portal in the overworld. So, I did the whole process again. Sure enough, I could get another 14 obsidian.

So, this process allows a player to generate as much obsidian as desired, with no downside other than the time to break the blocks.

Some notes:

The new overworld portal that generated generated in a different place each time.

The first two times a new portal was created, it was created at the tops of very tall trees. This is probably related to the bug in MC-242348.

The seed is 177. The overworld portal I created was at -933/80/631 (just outside the mansion).

The corresponding nether portal created by my traveling through my overworld portal was created at -100/85/87. This isn't at one-eighth of the coordinates of my overworld portal, as it should have been.

I didn't record the locations of the first two portals created by the game when I came back to the overworld. The third one was created at -790/79/689.

I let the third portal remain, and after that I was able to port back and forth between that portal and the one in the nether. I was also still able to travel to that nether portal from the original overworld portal.

Linked issues

Comments 2

I don't know if this is intentional, but I can confirm

I don't see this as an issue, as this also happens with the end obsidian platform (it is regenerated every time an entity goes through the end portal).

SirDaddicus

(Unassigned)

Community Consensus

(Unassigned)

1.18.1

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