Put the summary of the bug you're having here
What I expected to happen was when going multiplayer to play...:
Describe what you thought should happen here going in the server
What actually happened was...: crashes in versions 1.9
Describe what happened here just crash giving me error.
Tried with older java increased java memory no result.
See bug file
Steps to Reproduce:
1. Put a step by step guide on how to trigger the bug here
2. ...
3. ...
Linked issues
is duplicated by 1
Attachments
Comments 8
i havt tried that but it says EXCEPTION_ACCESS_VIOLATION (0xc0000005) at pc=0x0000000180008330, pid=7268, tid=9856
#
JRE version: Java(TM) SE Runtime Environment (8.0_91-b14) (build 1.8.0_91-b14)
Java VM: Java HotSpot(TM) 64-Bit Server VM (25.91-b14 mixed mode windows-amd64 compressed oops)
Problematic frame:
C [BfLLR.dll+0x8330]
#Failed to write core dump. Minidumps are not enabled by default on client versions of Windows
#An error report file with more information is saved as:
C:\Users\Erika\AppData\Roaming\.minecraft\hs_err_pid7268.log
#If you would like to submit a bug report, please visit:
The crash happened outside the Java Virtual Machine in native code.
See problematic frame for where to report the bug.
#
AL lib: (EE) alc_cleanup: 1 device not closed
What can i do?
only the problem is from 1.9 and higer but on 1.8.9 i can play multiplay. Now ican t.
Please help
It's still the same error, so follow the steps there for 1.9+ and update your intel drivers to a not broken/outdated version.
i have tried it without any succes. I deleted the latest intel software and installed a previous one. It didn 't work at all. Installed the last driver no work.
What can I do please. Which driver is not broken and can be used for a intel HD 4000?
I tried everything but it still crashes when trying to go multiplayer .
Please help me!
i have put memory to 2 gb, 3gb, 4gb no result still the same error.Unistalled the intel graphique card and installed previous ones(2) I installed the newest one. With still the same error. When trying to connect on a server using 1.9 minecraft crashes. Putted also VBO en the other one on ON and on OFF .
Please help me.
What do I do wrong.
This is a crash in the Bigfoot Network stack:
Stack: [0x00000000739f0000,0x0000000073af0000], sp=0x0000000073aedfc0, free space=1015k
Native frames: (J=compiled Java code, j=interpreted, Vv=VM code, C=native code)
C [BfLLR.dll+0x8330]
C [WS2_32.dll+0xd984]
C [WS2_32.dll+0xd8c0]
C [net.dll+0x21c8]
C 0x0000000002847f34
Java frames: (J=compiled Java code, j=interpreted, Vv=VM code)
j java.net.DualStackPlainDatagramSocketImpl.socketSend(I[BIILjava/net/InetAddress;IZ)V+0
j java.net.DualStackPlainDatagramSocketImpl.send(Ljava/net/DatagramPacket;)V+68
j java.net.DatagramSocket.send(Ljava/net/DatagramPacket;)V+175
j com.sun.jndi.dns.DnsClient.doUdpQuery(Lcom/sun/jndi/dns/Packet;Ljava/net/InetAddress;III)[B+74
j com.sun.jndi.dns.DnsClient.query(Lcom/sun/jndi/dns/DnsName;IIZZ)Lcom/sun/jndi/dns/ResourceRecords;+140
j com.sun.jndi.dns.Resolver.query(Lcom/sun/jndi/dns/DnsName;IIZZ)Lcom/sun/jndi/dns/ResourceRecords;+11
j com.sun.jndi.dns.DnsContext.c_getAttributes(Ljavax/naming/Name;[Ljava/lang/String;Lcom/sun/jndi/toolkit/ctx/Continuation;)Ljavax/naming/directory/Attributes;+48
j com.sun.jndi.toolkit.ctx.ComponentDirContext.p_getAttributes(Ljavax/naming/Name;[Ljava/lang/String;Lcom/sun/jndi/toolkit/ctx/Continuation;)Ljavax/naming/directory/Attributes;+68
j com.sun.jndi.toolkit.ctx.PartialCompositeDirContext.getAttributes(Ljavax/naming/Name;[Ljava/lang/String;)Ljavax/naming/directory/Attributes;+29
j com.sun.jndi.toolkit.ctx.PartialCompositeDirContext.getAttributes(Ljava/lang/String;[Ljava/lang/String;)Ljavax/naming/directory/Attributes;+10
j javax.naming.directory.InitialDirContext.getAttributes(Ljava/lang/String;[Ljava/lang/String;)Ljavax/naming/directory/Attributes;+7
j bkw.b(Ljava/lang/String;)[Ljava/lang/String;+82
j bkw.a(Ljava/lang/String;)Lbkw;+153
j bkz.a(Lbkx;)V+4
j bgu$1.run()V+17
j java.util.concurrent.Executors$RunnableAdapter.call()Ljava/lang/Object;+4
j java.util.concurrent.FutureTask.run()V+42
j java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.access$201(Ljava/util/concurrent/ScheduledThreadPoolExecutor$ScheduledFutureTask;)V+1
j java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.run()V+30
j java.util.concurrent.ThreadPoolExecutor.runWorker(Ljava/util/concurrent/ThreadPoolExecutor$Worker;)V+95
j java.util.concurrent.ThreadPoolExecutor$Worker.run()V+5
j java.lang.Thread.run()V+11
v ~StubRoutines::call_stubThis is a technical support issue; this site is for bug reports only. For technical support please use the Mojang Support Center.
what do i have to do? What do you mean it is bigfoot network stack? please moderator could you explain me what do you mean by it? Thanks a lot
Follow the steps at MC-32606 to fix your issue.