The 'minecraft:on_player_destroyed' component on blocks does not trigger when the player is in creative mode. This makes it more difficult to test because you always have to go into creative mode to test if the block is working correctly.
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Comments 7
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I actually search before making a bug ticket report I think you should improve the search engine. i search like "on_player_destroyed", "on player destroy", "on player destroy event" and all I see is result from java bug report.