mojira.dev
MCPE-10369

Crash from villiger breeding

  • I'm running version from windows store not completely sure if its in beta testing?.. I would have opted for whatever involvement I could...

Multiple times I create world and look for village

I remove the roof of the biggest building type generated near the center of a village. Then cobblestone layer, door on every space and lastly a layer of cobblestone. I put glass sheeting around also.

Usually it crashes placing the top layer of cobble stone. When I make capacity for a villagers.

There probably is an 8X8 or 9x9 of doors I'm passing over quickly placing cobblestone. There is some slight twitching of a couple doors now as I move and place.

It crashes with developer logo on white and app quits.
After reopening I spawn next to the original building untouched.

I'm trying to get numbers up trapping two villagers inside to start but it ALWAYS crashes because I go about it the same way.

Linked issues

Comments 6

Interesting. Rich, can you still produce this bug in the latest release? If so, give me some more details so I can try on my win 10 tablet too.

Interesting. Rich, can you still produce this bug in the latest release? If so, give me some more details so I can try on my win 10 tablet too.

This ticket has been resolved as 'Cannot Reproduce' as it has not been updated recently (1 year+)

This ticket has been resolved as 'Cannot Reproduce' as it has not been updated recently (1 year+)

Rich

(Unassigned)

Unconfirmed

Tablet - Windows 10 - Surface 3

0.12.0 Win 10

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