I have created myself NPCs that use default player animation controllers and they worked fine pre-1.16.100. Suddenly their models became unstable. According to content log GUI, default animation controllers that worked fine before the update, now are "unknown".
How to reproduce:
Create an add-on with a custom mob or NPC that utilizes default player animation controllers.
What is expected to happen:
The entity is successfully created and looks like player.
What is actually happening:
Entities hands and animations are out of place.
Attachments:
Two screenshots of said error
Behavior and resource pack files of player-like entities that can be used to check the error.
Attachments
Comments 2
Cleaning up old tickets: This ticket had been set to 'Awaiting Response', but has not received a response from the reporter (~3 months+) so is being closed as Incomplete. If you feel this is still a valid issue then please comment, or create a new ticket following the Issue Guidelines which includes steps to reproduce the problem.
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Is this still an issue in the latest version? If so, can you add it to the affected versions?