start mine craft loads fine runs fine. ram usage at start is around 4.5gb and increases in roughly 50mbs chunks every second until it runs at about 10gb+ of system ram.
Here is a link to a vid i recorded to better watch the memory slowly rise
https://1drv.ms/u/s!AlaomcqxH5XQgYU4PiYXLSM12Odh5A?e=7Ka1UR
It just gets very laggy feeling and slow to respond
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Hey man, by looking at your video I noticed HD textured and really far render distance.
For the sake of an argument, imagine a single block having 16x16 textures on each sides (since often textures are same on each lets assume data for a single side is enough to render a block) each containing additional 256 bits (binary zeros and ones with 256 different shades for each colour).
in summary 16x16x256x256x256 = 4294967296bits = 536870912Bytes = 524288kiloBytes = 512MegaBytes for each side of any block that needs to be rendered. Naturally this math is for a very oldschool BMP format that was dwarfed by existing compressed formats years ago but it does give a good insight how much space in your RAM can be occupied by a single bloody texture. 🙂
Minecraft being 10yo game doesn't mean that it will run on 10yo PC - im just saying.
I suggest reduce some of the Video Settings and in case you are not savvy with game optimizations, trying using graphics utilities such as "GeForce Experience" for Nvidia Graphics that can optimize new games for you.
PS. 1. This is not a bug 2. Gameplay shows "Java" edition while I found this ticket under "Bedrock Codebase"
Hey man, by looking at your video I noticed HD textured and really far render distance.
For the sake of an argument, imagine a single block having 16x16 textures on each sides (since often textures are same on each lets assume data for a single side is enough to render a block) each containing additional 256 bits (binary zeros and ones with 256 different shades for each colour).
in summary 16x16x256x256x256 = 4294967296bits = 536870912Bytes = 524288kiloBytes = 512MegaBytes for each side of any block that needs to be rendered. Naturally this math is for a very oldschool BMP format that was dwarfed by existing compressed formats years ago but it does give a good insight how much space in your RAM can be occupied by a single bloody texture. 🙂
Minecraft being 10yo game doesn't mean that it will run on 10yo PC - im just saying.
I suggest reduce some of the Video Settings and in case you are not savvy with game optimizations, trying using graphics utilities such as "GeForce Experience" for Nvidia Graphics that can optimize new games for you.
PS. 1. This is not a bug 2. Gameplay shows "Java" edition while I found this ticket under "Bedrock Codebase"
Hey man, by looking at your video I noticed HD textured and really far render distance.
For the sake of an argument, imagine a single block having 16x16 textures on each sides (since often textures are same on each lets assume data for a single side is enough to render a block) each containing additional 256 bits (binary zeros and ones with 256 different shades for each colour).
in summary 16x16x256x256x256 = 4294967296bits = 536870912Bytes = 524288kiloBytes = 512MegaBytes for each side of any block that needs to be rendered. Naturally this math is for a very oldschool BMP format that was dwarfed by existing compressed formats years ago but it does give a good insight how much space in your RAM can be occupied by a single bloody texture. 🙂
Minecraft being 10yo game doesn't mean that it will run on 10yo PC - im just saying.
I suggest reduce some of the Video Settings and in case you are not savvy with game optimizations, trying using graphics utilities such as "GeForce Experience" for Nvidia Graphics that can optimize new games for you.
PS. 1. This is not a bug 2. Gameplay shows "Java" edition while I found this ticket under "Bedrock Codebase"
Thank you for your report. I'm glad you were able to resolve the issue by reinstalling. Do you know if you received an OS or video card driver update before experiencing the memory leak? (See MCPE-81308)
Thank you for your report. I'm glad you were able to resolve the issue by reinstalling. Do you know if you received an OS or video card driver update before experiencing the memory leak? (See MCPE-81308)
Cleaning up old tickets: This ticket had been set to 'Awaiting Response', but has not received a response from the reporter (~3 months+) so is being closed as Incomplete. If you feel this is still a valid issue then please comment, or create a new ticket following the Issue Guidelines which includes steps to reproduce the problem.
Quick Links:
📓 Issue Guidelines – 💬 Mojang Support – 📧 Suggestions – 📖 Minecraft Wiki
Cleaning up old tickets: This ticket had been set to 'Awaiting Response', but has not received a response from the reporter (~3 months+) so is being closed as Incomplete. If you feel this is still a valid issue then please comment, or create a new ticket following the Issue Guidelines which includes steps to reproduce the problem.
Quick Links:
📓 Issue Guidelines – 💬 Mojang Support – 📧 Suggestions – 📖 Minecraft Wiki
Cleaning up old tickets: This ticket had been set to 'Awaiting Response', but has not received a response from the reporter (~3 months+) so is being closed as Incomplete. If you feel this is still a valid issue then please comment, or create a new ticket following the Issue Guidelines which includes steps to reproduce the problem.
Quick Links:
📓 Issue Guidelines – 💬 Mojang Support – 📧 Suggestions – 📖 Minecraft Wiki