mojira.dev
MCPE-109385

Xbox maximum Render Distance is reduced to 14 chunks now from 22 before

On 1.16.100 the max render distance that can be attained is 22 chunks, however on 1.16.210.50 the max is 14 chunks which is a massive downgrade.

Linked issues

BDS-10609 Render distance Resolved MCPE-109751 Max render distance reduced from 22 to 14 Resolved MCPE-109964 low rendering distance Resolved MCPE-110044 Render Distance Cut in Half Resolved MCPE-110354 Xbox one render distance Resolved

Comments 10

this is due to the new RENDERDRAGON system being implemented into the betas and is not perfect yet at finding the render distance for Xbox One 

So you're telling me this is on purpose?

Does this mean its gonna stay like this or are they gonna put it back?

 

my ipads render distance is 32 chunks and the fact that Xbox’s is 14 is a bit stupid

Whether this is a bug or not, it single-handedly kills any large scale builds as they are not able to be seen in their entirety with the fog so close. Never have I been so unmotivated to play the game.

I was very bothered with that too. I really hope they change it back to 22. Heck, maybe even increase it. If it has to do with the new ray tracing feature, they can just automatically decrease the render distance when you turn ray tracing on.

This came as a shock to me. 22 to 14 is alot

I hope in the future if anything it’s increased. Not decreased. But I understand coding is a process and it takes time to resolve all the kinks. I think 30 chunks is realistic for Xbox One. Then again I’m not privy to the technical aspects of the console. 

Thank you for your report!
However, this issue has been closed as Working as Intended.

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I've made a post called "undo render distance change" on the feedback website, anyone who's had issues with this change please go vote for my post so we can bring this to light.

Universal Render Distance Limit On All Bedrock Platforms. – Minecraft Feedback. Please vote on this suggestion on the Minecraft if you are worried about the render distance. My idea is to have a universal render distance cap on all devices running bedrock. The max render distance I've suggested be 100, (for users with higher end devices) and the minimum would be 1 or another single digit number.

Domanick Mcpherson

(Unassigned)

445565

Community Consensus

Xbox

1.16.210.55 Beta, 1.16.210.50 Beta, 1.16.200, 1.16.201 Hotfix

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