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MCPE-109802

Default player model not correctly changed by resource packs

Changing the default player models (steve or alex) using mobs.json does not change the player models.

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Comments 6

You don't do it that way

If you want, I'll show you how to do that. And I'm just saying, there are servers that will ban you if you go into them with skin like that. Only Cubecraft andLifeboat won't give you a ban, but you need a skin that is the size of a villager/illager model, Only it works but it can also work for the modal of a player you add to it something that doesn't so much enlarge his model

I created the skin of my villager because the face item called "fake villager nose" looks terrible, so I changed my player's head to villager head

its a client side skin change, not visible to other players
that's not the same as using a 4d skin

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However, this issue has been temporarily closed as Awaiting Response

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Cleaning up old tickets: This ticket had been set to 'Awaiting Response', but has not received a response from the reporter (~3 months+) so is being closed as Incomplete. If you feel this is still a valid issue then please comment, or create a new ticket following the Issue Guidelines which includes steps to reproduce the problem.

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(Unassigned)

Unconfirmed

Multiple

1.16.100, 1.16.200

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