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MCPE-112682

Mobs spawn at Y=256 where block light does not spread

Mobs can spawn at Y = 256, but block light does not propagate above Y = 255. I think both (a) mobs spawning above the build limit, and (b) block light not propagating to the top of blocks at the build limit, are bugs.

Steps to reproduce

  1. Make a large glowstone platform at Y = 255.

  2. Set time to midnight.

Expected result

No mobs spawn on the glowstone.

Actual result

Monsters spawn on the glowstone.

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Linked issues

Attachments

Comments 3

This issue was reported two years ago for version 1.8 at MCPE-39665, but unfortunately that report was overlooked and never confirmed.

In 1.18.0 mobs can spawn on top of blocks at the new build limit (Y = 320), however, spawns there correctly take into account block light from nearby blocks and sky light. Resolving as Fixed.

The light level still does not show correctly on top of blocks at the build height, but that is now only a client-side bug. We will track that at MCPE-149213.

Affects 1.19.22 still. Bug was reintroduced or not fixed for solid blocks.

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GoldenHelmet

(Unassigned)

451000

Confirmed

Multiple

1.17.30.22 Beta, 1.17.10, 1.16.220, 1.16.210.61 Beta, 1.16.210.53 Beta, 1.16.201 Hotfix, 1.18.0

1.18.0

Retrieved