I've noticed while playing in single player worlds that chunks take a really long time to load/generate, this happens either if the player is traveling by foot, horse, boat, or elytra ( flying with the elytra has become impossible at this point).
The same thing has been happening in multiplayer worlds and online servers.
In my personal experience, it seems that it's worse in online servers, the maps will simply not load making playing in servers impossible.
I'm not sure why this is happening with this latest update, but I think that the way the chunks "fade in" is contributing to the problem.
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I'm having this problem also. I was hoping the recent fix for chunk loading performance would have addressed it, but alas, it does not seem to have fixed it. If anything, IMHO, the problem has become more pronounced, as most times those unloaded chunks will refuse to load for multiple minutes of standing in-game and looking at them. I play mostly on a self-hosted server running the bedrock server software, version 1.16.201.02. The problem is much, MUCH more pronounced when loading ocean chunks, to the point I can tool around in a boat pretty much anywhere in my worlds and chunks 2 and 3 chunks in front of me struggle to load.
In attempting to work around it when playing on the server, I've closed out of the game and attempted to rejoin the server, in which case I get the "locating server" message for multiple minutes followed by loading into the world and have a sudden time jump (like I'd somewhat loaded in, enough for my game to think it was day, but then in the waiting it has become night).
It's definitely worse in local multiplayer and on servers, although I have noticed chunk load lag in single player worlds as well.
Fully stopping the server and restarting it fixes the problem for a time (maybe for an hour or so of gameplay).
Elytra flight over oceans is impossible due to hitting unloaded chunks, in both single-player and multiplayer of any kind.
Server is a dedicated VM with 4GB of RAM and 2vCPUs (Core i7). Client is running on a core i7 10 series with 16 GB of RAM and a 1650 Ti (latest game-ready drivers).

I'm having this problem also. I was hoping the recent fix for chunk loading performance would have addressed it, but alas, it does not seem to have fixed it. If anything, IMHO, the problem has become more pronounced, as most times those unloaded chunks will refuse to load for multiple minutes of standing in-game and looking at them. I play mostly on a self-hosted server running the bedrock server software, version 1.16.201.02. The problem is much, MUCH more pronounced when loading ocean chunks, to the point I can tool around in a boat pretty much anywhere in my worlds and chunks 2 and 3 chunks in front of me struggle to load.
In attempting to work around it when playing on the server, I've closed out of the game and attempted to rejoin the server, in which case I get the "locating server" message for multiple minutes followed by loading into the world and have a sudden time jump (like I'd somewhat loaded in, enough for my game to think it was day, but then in the waiting it has become night).
It's definitely worse in local multiplayer and on servers, although I have noticed chunk load lag in single player worlds as well.
Fully stopping the server and restarting it fixes the problem for a time (maybe for an hour or so of gameplay).
Elytra flight over oceans is impossible due to hitting unloaded chunks, in both single-player and multiplayer of any kind.
Server is a dedicated VM with 4GB of RAM and 2vCPUs (Core i7). Client is running on a core i7 10 series with 16 GB of RAM and a 1650 Ti (latest game-ready drivers).

Thank you for your report!
We're tracking this issue in MCPE-105892, so this ticket is being resolved and linked as a duplicate.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
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Thank you for your report!
We're tracking this issue in MCPE-105892, so this ticket is being resolved and linked as a duplicate.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.
Quick Links:
📓 Bug Tracker Guidelines – 💬 Community Support – 📧 Mojang Support
📓 Project Summary – ✍️ Feedback and Suggestions – 📖 Game Wiki