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MCPE-117875

Render distance is reset to 44 chunks, even after modifying options.txt to set it to higher values.

If an user modifies options.txt and sets gfx_viewdistance to a value higher than their system's recommended maximum, when Minecraft is launched the view distance is reset. This is counter-intuitive.

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Comments 14

Steps to reproduce:

  1. Open options.txt

  2. Change "gfx_viewdistance" to a high value, 2048 for example.

  3. Launch Minecraft

  4. The changes were not applied.

Steps to reproduce:

  1. Open options.txt

  2. Change "gfx_viewdistance" to a high value, 2048 for example.

  3. Launch Minecraft

  4. The changes were not applied.

Steps to reproduce:

  1. Open options.txt

  2. Change "gfx_viewdistance" to a high value, 2048 for example.

  3. Launch Minecraft

  4. The changes were not applied.

4 more comments

I don't think 2048 is an unreasonable value. 2048 blocks equal 128 chunks, which worked a few weeks ago when renderdragon was in beta.

I don't think 2048 is an unreasonable value. 2048 blocks equal 128 chunks, which worked a few weeks ago when renderdragon was in beta.

This method of changing the drawing distance is not intended for minecraft. Please change the draw range through the settings!

+duplicates MCPE-112253

This method of changing the drawing distance is not intended for minecraft. Please change the draw range through the settings!

+duplicates MCPE-112253

This method of changing the drawing distance is not intended for minecraft. Please change the draw range through the settings!

+duplicates MCPE-112253

Max

(Unassigned)

Unconfirmed

Windows

Windows 10

1.16.210.59 Beta

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