The easiest way to see this is to put your player on top of a stack of blocks, crouch (also called sneak) and move the player as far out on the corner (not an edge, a corner) then open the options menu and watch your player fall. I expected the player to stay where he or she was standing and would not have crouch turned off.
Linked issues
is duplicated by 1
Comments 4
This bug is not fixed yet, 0.14.0 Beta 1 still has this bug, when you crouch then exit and reenter the world, you stop crouching.
I think this issue should be separate from MCPE-12653, and what Jeffrey You is referring to. This issue is in fact solved in 0.14.0 Beta 1. As stated in the description, the issue is when opening up the menu, not exiting the world.
MCPE-12653 is concerned with exiting the game, and I don't think crouch status is necessarily an important state to keep track of. Just my 2 cents.
I think this issue should be separate from MCPE-12653, and what Jeffrey You is referring to. This issue is in fact solved in 0.14.0 Beta 1. As stated in the description, the issue is when opening up the menu, not exiting the world.
MCPE-12653 is concerned with exiting the game, and I don't think crouch status is necessarily an important state to keep track of. Just my 2 cents.
This bug is not fixed yet, 0.14.0 Beta 1 still has this bug, when you crouch then exit and reenter the world, you stop crouching.