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MCPE-118598

Pillagers' legs swing too high and too fast when they move

Pillagers does not run properly unlike others does, As you can see a vindicator running and it has normal animations, same with evokers, unlike java does, Pillagers run normally on java but bedrock doesn't

Even slowly walking too 

Steps to Reproduce:
1.Spawn a Pillager
2.Spawn a Vindicator/Evoker
3.Spawn a villager

Observed Results: Pillager's legs swing very high and fast.

Expected Results: Pillager should run correctly like other illagers**

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Comments 8

Thank you for your report!
However, this issue has been temporarily closed as Awaiting Response.

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I found one of the videos of MCPE-42373

as the pillager runs differently than the vindicator

I added a video of a pillager run animation that runs differently

I think the issue being reported or the difference is that in Bedrock, Pillagers will strife (walk to the side) to the side when taking aim at villagers, similar to how skeletons will when they attack the player. While in Java Pillagers will not strife but just walk strait towards the villager.

A video of it (Video removed for a limited time)

I think because due to the height of it 

The Java one (made for limited time)

@Dr.Awesome4333: pillagers do not strafe on Bedrock Edition. The report here is about how their legs swing too fast and too high when they move.

Confirmed, but we're going to track this as part of a broader issue with multiple mobs, MCPE-108385.

Spectrum

(Unassigned)

Confirmed

Multiple

1.16.201 Hotfix, 1.16.210, 1.16.221 Hotfix

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