mojira.dev
MCPE-119551

Z-fighting clouds and blocks

Summary:
This report applies to MCPE-36855 but does not duplicate it!

In version 1.16.220.50 (and in some of 1.19), z-fighting of clouds and full blocks have been fixed. But z-fighting still occur with some blocks.
Blocks that trigger z-fighting (I kind of double-checked everything):

  • Big Dripleaf (curved tip only)

  • Leaves

  • Scaffolding

  • Monster Spawner

  • Sculk Sensor

  • Stonecutter

  • Anvil


Steps to reproduce:

  1. Build up to cloud level.

  2. Wait for the edge of the cloud.

  3. Place the block on the edge of the cloud.

Observed results:

Z-fighting occur between clouds and placed blocks.

Expected results:

There shouldn't be a z-fighting.

Video:

[media][media]

Linked issues

Attachments

Comments 2

Removed Labels renderdragon. Since it works on a device without a renderdragon (android).

In the experimental world generation this bug becomes very common, I see entire walls flash at high speed infront of me when climbing up mountains which could be a seizure risk if not then just a massive eye sore.

[Mod] EVGENSYPERPRO

(Unassigned)

483043

Confirmed

Multiple

z-fighting

1.19.60.24 Preview, 1.19.50.22 Preview, 1.19.30.21 Preview, 1.19.20.22 Preview, 1.19.0.21 Preview, ..., 1.19.20, 1.19.40, 1.19.50.23 Preview, 1.19.41, 1.19.51

1.19.70.24/25 Preview, 1.19.63

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