This is a feature question. Currently, there are no packages for interaction (like sit down wolf, open door, push wooden button, ignite tnt, sit in boat etc)
The problem is: on multiplayer software like PocketMine you can't see if the player e.g. hits a wolf/villager, or just wants to trade with it or give it a bone.
Deadly end, when you hit a wolf..
I would like you to add a package into the networking protocol, that sends if an interact button like [sit], [feed] etc was pressed.
<3 thanks in advance!
Comments 3
1. This site is for bugs, not feature requests.
2. I think it's already added...? The "action" ID in the interact packet.
1. This site is for bugs, not feature requests.
2. I think it's already added...? The "action" ID in the interact packet.