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thebigsmileXD

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MCPE-176550 #student_button_text is cut off Incomplete MC-266026 Crafter auto-crafting introduces backwards compatibility break Invalid MCPE-149511 structure block outline z-fighting on positive z axis face Cannot Reproduce MCPE-149499 Raid boss bar overlay / notches implementation still missing Works As Intended MC-243001 Water Cauldrons on servers below lava dripping stalagtites occasionally replace the water by lava Cannot Reproduce MCPE-138567 Commands with trailing slashes/symbols do not autocomplete arguments & append / when pressing tab Invalid MC-226471 Glow squids POV in spectator mode is static Duplicate MC-185116 Game launches with new "Mojang Studios" but main menu still shows "Mojang AB" Duplicate MCPE-30475 Inaccurate positioning in Custom UI's/forms Cannot Reproduce MCPE-30473 Select-All (CTRL-A) in anvil crashes the game Cannot Reproduce

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Affects 1.20.51, but only on my phone. I have tried Cx File Explorer, Gallery (default android) and Photos (Google) to select the file, silly game.

The same skin is working without any problems on Windows 10 Bedrock & Java

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Still seems to be an issue in 1.20.30.1 and higher

What might be important to clear some confusion:

There is a cosmetic slash / added by Minecraft before any command. It initiates the command completion to be shown, as well as parameters.

The commands of the plugins are registered with an additional slash. So where Minecraft registers "setblock <position: x y z> <tileName: Block> <blockStates: block states> [destroy|keep|replace]" and it shows up as "/setblock", our plugin registers it as "/set <block: Block>" which shows as "//set".

 

Still applies to the latest version. Development build does not yield any useful output either. 

 

Updated video. Still affects 1.19.10 and above

https://youtu.be/7SEtN9vH90I

I have updated the issue to the suggested style

Bug returned in 1.19.10, but it looks like it only happens on freshly imported structures

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@@unknown i do not see how chunk rendering and block/sound lag are related

— as now the text inside the buttons get cut off????

Featured servers like Hive "resolve" this by making the whole UI a bit wider. Not a pretty solution if you ask me, the screen ratio for forms (i.e. on mobile devices or high res screens) is just wasteful and crammed anyways.

Changes that should be done besides the incorrect offsets:

  • Give UIs more screen space

  • Make dropdown fields show more than 2.5 entries when clicked (mobile scroll on high res / small gui is terrible)

  • Remove automatic text cropping or at least add automatic line break or extend the length of the shown string by some symbols

  • On PC with mouse & keyboard as input device, do not require the user to activate / "click" elements twice in order to enable selection/text input/arrow keys or tab key navigation

Update - i am happy to report this appears to have been patched. I can't see any flickering on any side.

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No. As always when i do testing, i check back vanilla. This server was fully vanilla from day one anyways.

Health info and title are not ignored anymore, see https://github.com/thebigsmileXD/apibossbar/blob/master/src/xenialdan/apibossbar/BossBar.php#L353-L360 as an example. As of 1.18, only the overlays are not working.

The fix causes unintended side effects on servers when only height or only width are resent (causing the same bug to affect every server out there now)

👏

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This heavily affects 1.18, playing on a hosted server with friends is not possible. Getting kicked right after spawning. VPN helps for some reason

A shame this is still limited to 7 fixed colors. (PINK, BLUE, RED, GREEN, YELLOW, PURPLE, WHITE)

Missed the opportunity to add RGB support, as it is already the case in resource packs

Made a new ticket for the bar style (notches) here: https://bugs.mojang.com/browse/MCPE-149499

> This is a feature request.

This is a parity request according to https://feedback.minecraft.net/hc/en-us/articles/360015877192-Parity-Requests-and-You-A-Guide

If fulfills all the categories listed:

  • The parity issue was introduced in Buzzy Bees (Bedrock Edition 1.14 / Java Edition 1.15) or later and was not present before: `check, since 1.17 apparently introduced lava cauldrons`{*}{*}

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  • The feature behaves differently in one edition than in the other: `check, the behavior is not matched`

  • The feature affected by the parity issue is present in both Bedrock Edition and Java Edition in the latest release or development version: `check, it is an issue at the current state of development`

This bug also creates both issues with converting worlds between JE/BE and comparator levels being different

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