Still seems to be an issue in 1.20.30.1 and higher
What might be important to clear some confusion:
There is a cosmetic slash / added by Minecraft before any command. It initiates the command completion to be shown, as well as parameters.
The commands of the plugins are registered with an additional slash. So where Minecraft registers "setblock <position: x y z> <tileName: Block> <blockStates: block states> [destroy|keep|replace]
" and it shows up as "/setblock
", our plugin registers it as "/set <block: Block>
" which shows as "//set
".
Still applies to the latest version. Development build does not yield any useful output either.
Updated video. Still affects 1.19.10 and above
I have updated the issue to the suggested style
Can not reproduce
Affects 1.19.21
Affects 1.19.21
Bug returned in 1.19.10, but it looks like it only happens on freshly imported structures
[media][media]Affects 1.19.2
@@unknown i do not see how chunk rendering and block/sound lag are related
— as now the text inside the buttons get cut off????
Featured servers like Hive "resolve" this by making the whole UI a bit wider. Not a pretty solution if you ask me, the screen ratio for forms (i.e. on mobile devices or high res screens) is just wasteful and crammed anyways.
Changes that should be done besides the incorrect offsets:
Give UIs more screen space
Make dropdown fields show more than 2.5 entries when clicked (mobile scroll on high res / small gui is terrible)
Remove automatic text cropping or at least add automatic line break or extend the length of the shown string by some symbols
On PC with mouse & keyboard as input device, do not require the user to activate / "click" elements twice in order to enable selection/text input/arrow keys or tab key navigation
Not resolved. It is still an issue, especially with the GUI changing size visually from -1 to 0 / 0 to probably +1? when going into fullscreen. It is causing a ton of headaches with custom UIs on servers because elements suddenly become way bigger than intended as seen here
[media]Update - i am happy to report this appears to have been patched. I can't see any flickering on any side.
[media][media]No. As always when i do testing, i check back vanilla. This server was fully vanilla from day one anyways.
Health info and title are not ignored anymore, see https://github.com/thebigsmileXD/apibossbar/blob/master/src/xenialdan/apibossbar/BossBar.php#L353-L360 as an example. As of 1.18, only the overlays are not working.
The fix causes unintended side effects on servers when only height or only width are resent (causing the same bug to affect every server out there now)
👏
This heavily affects 1.18, playing on a hosted server with friends is not possible. Getting kicked right after spawning. VPN helps for some reason
A shame this is still limited to 7 fixed colors. (PINK, BLUE, RED, GREEN, YELLOW, PURPLE, WHITE)
Missed the opportunity to add RGB support, as it is already the case in resource packs
Made a new ticket for the bar style (notches) here: https://bugs.mojang.com/browse/MCPE-149499
Affects 1.20.51, but only on my phone. I have tried Cx File Explorer, Gallery (default android) and Photos (Google) to select the file, silly game.
The same skin is working without any problems on Windows 10 Bedrock & Java
[media]