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MCPE-122473

Scaffolding does not break at 0 heights

Summary:

At 0 altitude and -64 altitude, scaffolding has no gravity whatsoever.
At these heights, you cannot make the scaffolding fall or break on its own.

At -64 altitude, no blocks have gravity MCPE-8758 (Won't Fix? 😕). But at 0 height, only the scaffolding has no gravity.

Steps to reproduce:

  1. Take scaffolding.

  2. Place the scaffolding at 0 height.

  3. Break any support blocks near them.

Observed results:

Scaffolding will fly without any blocks (and you can't make them fall / break).

Expected results:

Scaffolding will break / fall at any height.

Image:

[media]

Linked issues

Attachments

Comments 5

I can confirm that this is a bug.

I think in 1.17.10 with experimental features the sub-zero Y part actually does fall down, as I mentioned in MCPE-137755 (just the part above Y=0 stays levitating) so my bug is not a 100% duplicate, but whatever. My scaffolding did not start at Y=-64 though - there's normally bedrock there - it was from around Y=-58 up to Y=64. When broken at the bottom some of it fell down - I think up to around Y=0, the rest stayed on.

Maybe it's related to MCPE-8758.

HM. Really. At -64 heights the blocks have no gravity, but at 0 heights the blocks have gravity (except for scaffolding).

Perhaps the situation has changed since version 1.7.0 and the developers will still fix [MCPE-8758] (only with -64 height).

Built a scaffold tower to world limit. Broke from y-60. Breaking stopped at y0. Retried breaking from y-18. Still stopped at y0, difference from player irrelevant. Breaking above y0 completes the breaking of entire tower.

Bedrock 1.18.10 iOS

[Mod] EVGENSYPERPRO

(Unassigned)

495693

Confirmed

Multiple

1.18.20.28 Preview, 1.18.20.26 Preview, 1.18.20.21 Beta, 1.18.10.26 Beta, 1.18.10.24 Beta, , 1.18.2 Hotfix, 1.18.10, 1.18.30.21 Preview, 1.18.30.20 Beta, 1.18.12 Hotfix

1.18.30.23 Preview, 1.18.30.22 Beta, 1.18.30

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