This bug report is a parity issue with Java.
Summary:
Hitbox warped fungus not the same as in java versions.
Java: 9 pixels high and 8 pixels on the sides (4 pixels off the edge).
Bedrock: ~9,1 pixels high and 7,5 pixels on the sides (~4,1 pixels off the edge).
*in the bedrock version, the hitbox is imprecise as it does not split the pixel.
It is necessary to increase the sides to a pixel, and reduce the height (also so that there is a whole pixel).
Steps to reproduce:
Place warped fungus.
Take a look at the dimensions of the hitbox.
Observed results:
The hitbox starts and ends not at the edge of the pixel, but at its beginning.
Expected results:
The hitbox of the blocks must be the same.
Image:
Bedrock
Java
Attachments
Comments 4
Can also confirm its a duplicate of MCPE-59928
Not! Today I still figured out what is included in this report and what is not.
That report is about the selection, and not about the real hitbox, but this is about the hitbox and each block was asked to be placed in a separate report.
Thank you for your report!
After consideration, the issue is being closed as Won't Fix.
Please note that this is not the same as Working as Intended, as this bug report correctly describes behavior in the game that might not be the intended or desirable behavior, but it will not be fixed right now. Sometimes, this is because the issue reported is minor and/or impossible to change without large architectural changes to the code base.
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Can confirm for 1.16.210.