mojira.dev
MCPE-128988

Fire overlay is much higher compared to previous versions

The bug

Currently in bedrock, the first-person fire overlay animation takes up literally more than three-quarters of the screen.

[media]

Video: 

[media]

It's basically impossible to see anything. This was not the case back in 1.12. Not sure exactly when it changed.

1.12

[media]

Video: 

[media]

Still pretty bad, but it stays lower longer and doesn't go nearly as high.

Linked issues

Attachments

Comments 3

This issue exists because there is a bug that has been fixed, which is where the fire overlay appears 3D at high fovs

The fire overlay is too high, it's annoying 

The size and texture of the fire overlay should be the same as Java.

tryashtar

(Unassigned)

539218

Confirmed

Multiple

accessibility

1.21.62 Hotfix, 1.19.80.21 Preview, 1.17.40.23 Beta, 1.17.40.21 Beta, 1.17.20.22 Beta, ..., 1.17.32, 1.19.70, 1.21.10.23 Preview, 1.21.0, 1.21.71 Hotfix

Retrieved