Old finite world works fine in Bedrock 1.16.220 but when opened in 1.17 the world boundaries are all shifted by 128 (eyeball estimate).
Linked issues
is duplicated by 9
Attachments
Comments 15
Some ‘old’ worlds are affected by this bug, others are not, however the bug seems to be more common in older worlds already generated.
I just discovered if you make the old world infinite even after the bug has effected it, the world generates like it used too, obviously it is now infinite though
Affects 1.18.0
I know they said they would be discontinuing old worlds, but it'd be nice if they made old worlds be how they're supposed to be instead of slightly misplaced for the people who still wish for their old worlds to stay the same and with the original borders the worlds used to have.
On 1.18.12 the removed chunks came back but the world is now infinite which cannot be changed. I don’t really like that but at least I now have my world back.
Just happened to my world ive been playing for a really long time, even backups from before create same issue
Thank you for your report!
However, this issue has been closed as Won't Fix.
If you'd like to post a suggestion or give further feedback, please visit the Minecraft Feedback Site or choose a link below.
Quick Links:
📓 Issue Guidelines – 💬 Mojang Support – 📓 Project Summary – 📧 Suggestions – 📖 Minecraft Wiki
Potentially linked to MCPE-181249, which causes worlds from pre-0.9.0 versions to crash the game.
This has just happened to me as well. Updated my iOS app to version 1.17 yesterday, loaded my old world and the boundaries have shifted, now 3/4 of my world is invisible. Everything was fine before the update.