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MCPE-130673

Axolotl & Glowing Squid spawn in Mushroom Fields

While building on a new world, I noticed that an Axolotl was beating up a Glowing squid on the island I was building on. The biome type was a mushroom fields, and I know that only bats and mooshrooms spawn in the biome.

The attachment below shows the Axolotl that I found. I couldnt get a picture of the glowing squid though, as the Axolotl had killed the squid before I could get a screenshot.

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Is this still an issue in the latest version (1.17.10)? If so, can you please add it to the affected versions (or mention it if you are not the reporter).
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May be working as intended (MCPE-130635). If it is not, the fix would be to add the following to their spawn_rules jsons:

"minecraft:biome_filter": {
          "test": "has_biome_tag", "operator":"==", "value": "animal"
        }

Can you please provide the seed and/or world in which this issue can be observed?

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Just use the mushroom fields seed from the seed picker. This isn’t specific to a seed or location.

Make a large underground room, fill it with water, and run a /kill @e to clear the cap.

Like this:

[media]

Closing as fixed as axolotls now only spawn in lush caves and glowing squids only at Y=30 and below.

Cyan Bentley

(Unassigned)

627939

Confirmed

Multiple

Windows 10 Home 20H2

1.17.40.21 Beta, 1.17.11 Hotfix, 1.17.0, 1.17.30

1.18.0

Retrieved