I had a great survival world in Minecraft Beta from January 2021 to April.
After this, I got out of the Beta version to play with my friends on Switch. I backupped the world but couldn´t join it because I wasn´t in Beta anymore.
After 1.17 released, I noticed, that I could join the world again. Today I wanted to play in the world and enjoy.
But I spawned in a big cave on Y=75. After this, I changed into Creative Mode and teleported my character 200 Blocks up.
I finally saw my old Bridge, Village and my Farms again and was very happy.
But I noticed, that I was on Y=161 and clouds were floating on the ground.
All of my chests were competely empty and all entities (including Villagers, Armor Stands etc.) were missing.
I put a lot of effort and time in this world and would be very happy for Feedback.
Comments 5
I'm sorry you lost your world, but I'm afraid it probably can't be helped.
I'll assume you read the warnings shown when you joined the Beta and reprinted at the top of every Beta changelog, so you knew committing your main survival world to a Beta was risky. But over the last few years, not many people have lost their Beta worlds from this problem, so maybe you came to trust it more than you should have.
The difference is that the Caves & Cliffs Update is different from earlier updates in some important ways. It changes the build height, and far riskier, the build depth, both of which are crucial for determining how things are placed in the world. Earlier updates were mostly about new blocks, items, and mobs with some new terrain generation. Those are just additions to the game. But C&C changes the large scale world structure, and that's a lot more drastic and therefore riskier.
The sad thing is that you probably would have had a better chance of avoiding the damage if you had continued playing the Beta releases as they came out. Mojang knows people are going to play survival worlds in the Beta despite the risks, especially YouTubers because they're targeting big audiences, and what their audiences are most interested in is the newest features. So Mojang puts plenty of effort into trying to keep your worlds from being corrupted in the Beta, by having each successive Beta release make tweaks to your world that help solve the problems they can anticipate. By skipping the last few Beta releases, you probably missed some of those tweaks, and that's why the final 1.17 release saw damage it didn't know how to fix and your world wound up a bit weird. In a way, you're lucky it wasn't entirely corrupted.
If there's something to be learned from this experience, besides "don't use a Beta release to work on your main survival world", I guess it would be to make sure you've opened any Beta world you want to keep in the last Beta release before you try to open it in the regular release. I think that should improve your chances of being able to keep it viable after the update.
Okay, I can live with it.
The reason why I left the Beta simply was to play with my friends who play on Switch because they can´t go into the Beta versions.
I hoped that I could join the world again in 1.17/1.18 (which worked), but I forgot, that Betas aren´t complete and some features can be deleted or changed.
I´ll try to fix the world corruption. 🙂
Did your world have the Caves and Cliffs toggle enabled?