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Also effects xbox one btw

Usally need to set like a free skin and wait like 30 minutes

Update, the solution does make it better however teleporting back and forth especially on the map will still cause some issues

Im also having this issue aswell with a 33 by 33 map with more than 1000 individual maps. I think around a 300 map (17x17) limit is what the shaders can handle for survival. But i found out if you are in creative and you set your chunks with the map in it to be always loaded with the /tickingarea command it'll fix the issue.

Confirming that the API returns the JSON result incorrectly ordered, thus this is not a problem with the UI. Requesting from the API with the following (default) parameters:

pageSize=24&sortType=Recent&category=News&newsOnly=true

Returns articles with epoch timestamps 1721156915 (Tuesday, 16 July 2024 19:08:35), 1721133145 (Tuesday, 16 July 2024 12:32:25), 1721077945 (Monday, 15 July 2024 21:12:25) and so on.