Locked repeater's power is down when i reload my world.
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Confirmed in 0.14.0 alpha. An activated, but not powered, locked repeater becomes inactive when the world gets reloaded.
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Still affects 0.14.1.

Why is this still tagged as "awaiting confirmation" ?

The tag is used internally, and does not have any effect on the ticket.

Fixed in 0.15.0. Yay!

This is still a problem in ios (ipad air) - I have a few redstone-based games and the repeaters, when fully pulled back, do not work when i re-load the game. the repeaters look fully pulled back, but they don't have the delay....I have to go round and pull them all back again, which is a right pain as i get better at redstone and my creations get more complex.

@unknown, that's a different bug. See MCPE-13983.