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MCPE-134915

Villagers can unlink from Workstations if the Village is in 2 chunks when the Host leaves the Game or Switches Dimensions.

Summary: I recently built a Iron Farm its in two different chunks in my Minecraft World it was previously broken after I found the reason why it wasn't working it would mean that every time I (The Host) leave the world the villagers have a chance to unlink from their workstations and lose their job but relink to their or a random workstation as you join back into the world which breaks the iron farm because with this multiple villagers can switch workstations when they are supposed to be linked to a workstation in their pod in the iron farm causing the player to have to destroy all their workstations and relink every villager until they are linked to the right workstation every time the Host leaves the world.

Steps to Reproduce:
Step 1: Build a Iron Farm or Villager Trading Hall in two different chunks or even a Villager Breeder with the required amount of Villagers.
Step 2: Link all the Villagers to Beds.
Step 3: Link all the Villagers to Workstations.
Step 4: Afk for 10-15min.
Step 5: Rejoin the World.

Observed Result: Villagers can Unlink from their workstation when the Host leaves the world this bug relates to many other villager related bugs including villagers de-spawning with workstations and villagers randomly de-spawning. If you understand villager mechanics then you understand that villagers are unable to de-spawn if they are linked to a workstation. Though as soon as they lose their job or they are unlinked from that workstation they have the ability to de-spawn or change to another workstation and breaks any villager related farms that involve workstations such as the iron farm I built below because the villagers swapped workstations.

Expected Results: Villagers shouldn't be able to unlink from a workstation if the Host of the world leaves the game as a result of this bug it causes many other villager bugs to occur such as villagers having the ability to randomly de-spawn or villagers de-spawning with workstations which is this bug report MCPE-21416. Furthermore if the player were to build a iron farm with a lot villagers they shouldn't be able to forget they are linked to that workstation or have the ability to randomly switch their workstation for another one.

Related Bugs:
MCPE-21416
Iron Farm Tutorial:
https://www.youtube.com/watch?v=ZOxzJpBK_BA

Comments

GoldenHelmet

Villagers are not unlinking from workstations, and they certainly are not despawning, just because you leave the game. I and many people I know have iron farms that have been stable through hundreds of relogs and many game updates.

Often the cause of links changing turns out to be a player sleeping in one of the villager beds. If it's the only bed (as in some trading halls) it destroys the village and all links; in an iron farm it will top golems from spawning until the villager re-links to the bed. Depending on the desing, the be could be too far away from the villagers to be detected after all villagers are in place, with the resul that the farm cannot fix itself.

This could also be happening to you if you are exiting the world by force-closing the app instead of using the Save & Quit button. If you do that you do not give the game a chance to save the links you've made.

If you continue to have problems with villagers changing workstations, please follow up on MCPE-131043.

Zenet101791

Ok want the world download?

Zenet101791

I will also update the descriptions because the iron farm is in two chunks like MCPE-46157.

GoldenHelmet

Sure I'd be happy to look at a world download.

Collin

I have the exact same problem however i have an iron farm in the end and im on a realm and when ever i leave the villagers unlink, causing a mess of issues. I am unsure if its bettween chunks or npt im unsure how to test that in end.

Zenet101791

(Unassigned)

Unconfirmed

Multiple

Villager-Profession, Villager-farming, Villager-trading, Villagers, villager

1.17.20.21 Beta, 1.17.2 Hotfix

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