Updated description by @unknown
Steps to reproduce
Build a village that crosses 2 chunks, A and B. (Or use
)
Seal off each chunk with fences/walls.
In chunk A, spawn at least 1 villager and give it a bed and workstation.
In chunk B, spawn several villagers and link them to beds and workstations in individual cells.
Cycle day and night to confirm bed and workstation linkages.
Travel away from the village in the B --> A direction until only chunk A is within simulation distance.
Wait 25 minutes.
Travel back to the village.
Cycle day and night to check bed and workstation linkages.
Expected result
The villagers in chunk B remain linked to the same beds and workstations, OR each villager re-links to the bed and workstation that is in its cell.
Actual result
The links in chunk B get scrambled. Villagers link to beds and workstations in the cells of other villagers rather than the beds and workstations in their own cells.
Original description
Bringing in villagers 1 at a time to a new location over 100 blocks away to a trading hall. I set down a work station for a Novice villager (a composter). Green particles are emitted so I would assume the villager has now accepted that workstation for his own. I go back and bring another villager in, again from over 100 blocks away. I do the same thing, put them in their holding area, set down a workstation, wait for the green particles, then go get another. After bringing in several, they are changing workstations for some reason or another. The only way I can get them to restock is to let them run free. I don't dare bring in any other professions right now till this is fixed. If it doesn't get fixed. I will have to create different trading halls for each and every profession over 100 blocks away from each other. I hope you see where this is going. Not fun. I hope there will be a fix for this, if not, I will probably not spend much more time playing. It is too time consuming to do what needs to be done with this latest version 1.11.1
Linked issues
is duplicated by 23
relates to 3
Attachments
Comments 53

I don't get it.. The update releases, and everything is working fine. They come out with a few patches, and now the game is broken. It's usually the other way around-> a new DLC means the whole game is broken, until they patch it. If they intentionally make a bunch of tweaks, they maybe should get the idea to tell us players about the changes and how to do stuff? This stuff will never change.. It's been the same story for over 5-6 years now.
I don't get it.. The update releases, and everything is working fine. They come out with a few patches, and now the game is broken. It's usually the other way around-> a new DLC means the whole game is broken, until they patch it. If they intentionally make a bunch of tweaks, they maybe should get the idea to tell us players about the changes and how to do stuff? This stuff will never change.. It's been the same story for over 5-6 years now.
The related issue MCPE-43071 is reported to be fixed in 1.16.200.52 beta. That fix may also fix this bug. We welcome feedback from beta testers following the reproduction steps in the description.
Update: tested after 1.16.200 release with the steps and test world listed in the description, and could not longer reproduce. Resolving as Fixed.
It still happens to me, even if I never leave the area (I never unload the chunks). Whenever I sleep, villagers with the same profession (already traded with, in fact they are masters already) will link to a different station from the previous day. Everyday I need to take down all the workstations and link them up again. I don't have evidence of it happening in the middle of the day, but when I sleep this happens.
It still happens to me, even if I never leave the area (I never unload the chunks). Whenever I sleep, villagers with the same profession (already traded with, in fact they are masters already) will link to a different station from the previous day. Everyday I need to take down all the workstations and link them up again. I don't have evidence of it happening in the middle of the day, but when I sleep this happens.
The cause of workstation switching described in this report is fixed. For switching workstations in the current version see MCPE-131043. We are still trying to understand how to reproduce the problem n the current version.
The cause of workstation switching described in this report is fixed. For switching workstations in the current version see MCPE-131043. We are still trying to understand how to reproduce the problem n the current version.