mojira.dev
MCPE-138618

Zombies and baby zombies (could be more) can attack the player over 1-2 tiles away and through walls.

In most worlds that I play I noticed that zombies are able to reach farther than they should be able to. This occured in my zombie farm (zombie spawner) aswell. And they are still able to hit me from over 1-2 blocks away. 

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Comments 4

Are you using any packs/addons?

Thank you for your report!

However, this issue has been temporarily closed as Awaiting Response.

Is this still an issue in the latest version? If yes, can you please add it to the affected versions (or mention it if you are not the reporter)?

This ticket will automatically reopen when you reply.

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Cleaning up old tickets: This ticket had been set to 'Awaiting Response', but has not received a response from the reporter (~3 months+) so is being closed as Incomplete. If you feel this is still a valid issue then please comment, or create a new ticket following the Issue Guidelines which includes steps to reproduce the problem.

For any account or purchasing related issues, please contact Minecraft Customer Support directly, as we cannot assist with those here at the bug tracker.

Quick Links:
📓 Issue Guidelines – 💬 Mojang Support – 📧 Suggestions – 📖 Minecraft Wiki

I've actually noticed that especially Baby Zombies (including Baby Drowneds, Baby Piglins and Zombified Baby Piglins) have a much larger attack range unlike their adult variants, making them much harder to defeat... Still affected in version 1.20.51 in Bedrock, even without addons.

James Mulloy

(Unassigned)

Unconfirmed

Xbox

Xbox one

1.17.11 Hotfix

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