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MCPE-140436

Nether chunks not loading or get lowered into void

Occasionally when the player enters the nether, chunks are not loaded properly and the chunk ends up corrupting to the point where the bedrock roof lowers as well as the contents of that chunk.

Steps to reproduce

  1. Load into the nether

  2. unload and reload the previously loaded area 

Observed Behavior
Sometimes the chunks end up lowering themselves into the void.

Original Description

We recently loaded into a survival world on minecraft beta on the Xbox series s console and when we went through the nether portal it removed chunks from the nether and everytime we restart the game we loose more chunks 😂

Linked issues

MCPE-140448 nothing in nether chunks Resolved MCPE-140454 All blocks in the Nether below Y-0 has been deleted. Resolved MCPE-140482 Collapse of the Nether world Resolved MCPE-140537 Nether chunks deleted Resolved MCPE-140572 Nether Portal spawns us up high on bedrock way above portal Resolved

Attachments

Comments 19

Can confirm this, here are some steps to reproduce:

The bug

Occasionally when the player enters the nether, chunks are not loaded properly and the chunk ends up corrupting to the point where the bedrock roof lowers as well as the contents of that chunk.

How to reproduce:

  1. Load into the nether

  2. unload and reload the previously loaded area 

→ ❌  Sometimes the chunks end up lowering themselves into the void.

And a better title: When leaving the nether, sometimes chunks can fail to load properly resulting in them lowering into the void

[Mod] Umija5895M

What game settings are you using?

I think this is related to "MCPE-139665 [Experimental] Massive chunk loading error....." but the Nether side, see above screenshots. The Nether Portal disappears when the Nether becomes corrupted. There is no way back to the over-world.  Once the Nether is corrupted all exports and imports are corrupted. Importing an exported world prior to the Nether corruption will permit you enter the Nether before it is corrupted, but if you immediately exit the Nether and return to the over-world; the player catches fire going through the portal. I posted my game settings above, see screenshots. I am playing on Minecraft Bedrock v1.17.30.24 Beta, Windows 10 Pro Version 21H1 OS build 19043. 

Thế_Trường

I entered the 1981 seed, turned on all experimental features and entered the game. I went to 128 -55 128 the same way I did in survival mode and had the same results. Part of the nether height has been lowered to 64 blocks.

James Oblander

Replicated.

9 more comments

I just checked the Old World in once. I didn't find the chunk bug in this type.But I don't sure whether it exists in Old World or any other dimensions from mods.

I think this issue should be expanded .Because this bug is not only limited to Nether,It also happens as stated above.

High portal spawn still present in 1.17.40.21.  No noticeable void holes or deterioration after  multiple visits.

World created on 1.17.40.21, seed 420420, survival  mode, hard difficulty, cheats off, all experimental settings enabled except "Holiday creator features" and "additional modding capabilities"

Overworld portal: 297,97,72

Nether portal: 30,88,5

[Mod] EVGENSYPERPRO

Does anyone still have this problem in version 1.18.0.20 or 1.17.34? It seems to me that this has been fixed.

I still have this problem as of today, only worse.

Now I also have blocks reappear after mining them, often several times. There are other issues as well. Starting a new issue.

Liam Barnsley

(Unassigned)

603726

Confirmed

Multiple

1.17.30.24 Beta

1.17.30.25 Beta

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