mojira.dev
MCPE-141200

Zombies don't burn during the day in the desert biome during thunderstorms

Zombies don't burn during the day in the desert biome during thunderstorms

Linked issues

Comments 3

DuplicateΒ MCPE-110021, which works as intended. During a thunderstorm, the lighting level is very low and hostile mobs can spawn and not burn, even in biomes where there is no rain.

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We're tracking this issue in MCPE-110021, so this ticket is being resolved and linked as a duplicate.

That ticket has already been resolved as working as intended, which means this is not considered a bug and won't be fixed. Please do not leave a comment on the linked ticket.

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This absolutely DOES NOT "work as intended." This is a serious issue. In biomes where rain and thunder do not occur, there is no warning that you will soon be swarmed by hostiles. If you were in a plains biome for example, you would see the light level drop, the rain, and be able to see/hear the thunder and know it was time to hightail it to bed. These warnings do not exist in savannah/desert/badlands biomes. The result is being swarmed by creepers and other mobs with no prior warning. Therefore, the mob spawning effects of thunderstorms should not operate within biomes that are not otherwise affected by thunderstorms.

frost walker

(Unassigned)

Unconfirmed

Android

android 10

1.17.11 Hotfix

Retrieved