Edit by @unknown: The bug seems to be either that the arrows are spawning ahead of the entity, such that the arrows never actually hit it... OR that the arrow never actually penetrates the entity until after it goes past the point where it collides with the block behind the entity... it seems like removing the block that the arrows get stuck on causes the entity to get hit, at least in my testing.
Original Description:
I tried to build a witch farm with a tripwire hook at the bottom and a two-tick pulse generator hooked up to some arrow filled dispensers. The witch triggered the dispensers however did not take any damage from the arrows!? I am very confused. I will test this with other entities. This could be the witch drinking an overpowered potion or a problem with the arrows registering under a pulse. Please help me as this farm is really necessary!!!
Linked issues
Attachments
Comments 12
I can kill sorry creepers with the device shown below:
[media]The reason why you couldn't harm witches nor villagers is probably because their hitbox is thinner than 1 block. Killing witches is another story: they drink potions very often when they take damage so I assume it's not easy to kill them with arrows.
This is quite strange. I guess the entity can't cope with the amount of arrows being shot out of it!!!! It overloads and ignores the pulse completly! The players client thinks the arrows are there. However I am no expert in the Minecraft code. I think I will ask tommasso
I have done some tests and other entities can't be killed with arrows that are dispensed. I think there is a problem with the arrows being registered in the world.