mojira.dev
MCPE-149216

Performance issues with Switch version

So...
• Everytime a world passes 45Mb on Nintendo Switch version, it start to lag hard.
• Blocks instead of break just turn invisible and eventually drop.
• Sometimes the day doesnt change to night and vice versa.
• Eating food eventually restore your hungry but then the food reapears on the inventory and the hunger counter return to the past value.
• Characters are freezing on multiplayer split screen mode.
• Mobs are freezing or teleporting on split screen mode.

• You cant lace mobs because the character is lagged and they dont follow you properly making the rope break.

Note: Those issues just start to happen after the world reach 45Mb or more.

A world just increasae its file size brutally if I go explore new places and its ruining the experience. I have to create new worlds to play because after the world reach a certain file size it turn impossible to play.

Im using the graphics on the minimum with no effects and its effecting even solo player or multiplayer

Related issues

Comments

[Mojang] Mega_Spud (Jay)

Thank you for your report!
We're actually already tracking this issue at MCPE-149214, so we will resolve and link this ticket as a duplicate.

If you would like to add a vote and any extra information to the main ticket it would be appreciated.

If you haven't already, you might like to make use of the search feature, to see if the issue has already been mentioned.

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migrated

(Unassigned)

Unconfirmed

Nintendo Switch

1.18.0

Retrieved