When enabling (some) resource packs that add on-screen non-interactable in-game UI, like a compass or a force coords resource pack, all character skins show as steve. This may also affect resource packs that affect/change/add in-game character animations. I will link some affected resource packs below:
https://mcpedl.com/direction-hud-pack/
https://mcpedl.com/fps-counter-pack/
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Thank you for your report!
We're tracking this issue in MCPE-74493, so this ticket is being resolved and linked as a duplicate.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.
Quick Links:
📓 Bug Tracker Guidelines – 💬 Community Support – 📧 Mojang Support
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Thank you for your report!
We're tracking this issue in MCPE-74493, so this ticket is being resolved and linked as a duplicate.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.
Quick Links:
📓 Bug Tracker Guidelines – 💬 Community Support – 📧 Mojang Support
📓 Project Summary – ✍️ Feedback and Suggestions – 📖 Game Wiki
I think this also affects other versions, such as all 1.17.0 versions, all 1.16.0 versions, and more