mojira.dev
MCPE-74493

Resource packs that contain a "player.entity.json" file revert all skins to Steve and make capes invisible

When a person activates any resource pack that changes a player's animation, if it doesn't change the model, the animation usually breaks, or reverts to vanilla. I've tested it with 3 packs, all revert to Steve as the player skin, no matter what, meaning all skins appear as Steve, and only an old, slightly broken one that put in elbows and knees to the player didn't have the animations break in any way.
While resource packs in general causing bugs may not be supported in this, this is caused by any change to animation to  the player in any way, not any specific pack.

Steps to reproduce

  1. turn on a world, or go into one with a player animation changing resource pack

  2. enter the world

  3. view the player, arms paper doll, or 3rd person model

What is expected: the player's skin is preserved, and the animations do not break

What is observed: the player's skin, whether classic or made in the character creator reverts to steve, rarely with slightly glitchy textures.

If screenshots are wanted, I can take some and provide them.

Related issues

MCPE-74944 All skins is steve BDS-13310 My Custom Skin reverts back to default Steve skin when I enter A World. BDS-14249 Character issue BDS-15408 Custom Skins Reverted to Steve after applying Star Wars Texture Pack BDS-16541 Cant change clothes 1.18 BDS-18728 User created non classic skins show as steve capes also broken MCPE-74391 Skins MCPE-74393 when i wear my custom skin i dont get into a world and it turns out my skin was replaced by steve's MCPE-74473 Skins‘ bugs of win10 edit MCPE-74641 All skins will change to Steve MCPE-74646 Steve skin bug MCPE-74785 Custom skins don't load and are replaced with the Steve skin. MCPE-74840 Skin rendering bug MCPE-74964 all My Skins turns to steve when I opened one of my worlds MCPE-75020 Bug skins MCPE-75133 Skin Bug MCPE-75635 Resource packs seem to break skins (And softlock the game) MCPE-76484 I cant change skin MCPE-79085 In Character creator MCPE-79204 The Skins So Buggy MCPE-79607 All the skins turned to steve MCPE-79871 skin sync issues in multiplayer MCPE-80652 Skin bug MCPE-83777 Putting the player.entity..json in resource pack entity folder cause player renders as Steve MCPE-86761 New Character Creator bugs after 1.16 MCPE-103727 When I turn on my texture pack, all characters in custom character builder turns into Steve MCPE-109947 Character creator items don't show up at all MCPE-110441 Skin/Persona Items don't show after adding the player.entity.json to a custom resource pack. MCPE-110725 Can’t equip items bought from marketplace MCPE-112833 Skin Editor has a bug MCPE-115113 Characters Creation bug with star wars smash up MCPE-117601 When using resource packs with animation, the Cape disappears. MCPE-118455 Custom Texture Pack Skin Creator not working MCPE-119816 Character creator not working with custom resource pack MCPE-122671 When change skins they dont update MCPE-123926 Custom skins not loading with texture packs in use MCPE-126491 I can't see the skins created with the accessories MCPE-128814 Capes go invisible MCPE-129362 Skins Created with the Skin Creator appears Default when using Texturpacks MCPE-133446 3D Character Creator Items and Capes don’t show when resource packs and behaviour packs change animations of the player. MCPE-135028 The custom character i made whit the minecraft character editor disappears when the textures i downloaded load into minecraft after and before i re-installed minecraft (for android) MCPE-135353 Bug regarding character creator MCPE-135420 Saved Skin, But The Skin Happened BUG. MCPE-136971 Character Creator does not work MCPE-138424 Problem Minecraft default skins don't work when I insert my own homemade skin pack MCPE-138463 Character creator doesn't work MCPE-139158 Character Creator doesn't render the items MCPE-139454 Character Creator Not Working At All MCPE-140858 Cant see cape after use resource pack MCPE-140957 My custom skin won't appear when entering a world purchased from the Marketplace. MCPE-143812 I cant download the whole vid but please chech this file MCPE-143873 The rest of my skins are steve and my cape is not showing MCPE-143969 Dressing room issue - no skin is applied MCPE-145429 Dressing room does not work on Android MCPE-146831 Minecraft Custom Characters Turn into steve MCPE-147618 Style Items (tops, bottoms, etc) will NOT show up on character creator. MCPE-148946 Avatar Customization MCPE-150228 Character creator skins appear as steve when using certain resource packs MCPE-150553 MY SKIN (part axolotl, created from alex) SHOWS AS A STEVE TO OTHER PLAYERS MCPE-150747 Character Creator creations not working on Realms MCPE-151200 Invisible Capes MCPE-151993 Skins from Character Creator only show as Steve with RTX on. MCPE-152090 Custom Marketplace Skins do not work (With Datapacks) MCPE-153700 Custom skins not functioning correctly MCPE-155653 Skin doesn't load MCPE-156114 Capes not showing MCPE-157418 Custom character skins not working after 1.19.0 update MCPE-157883 The skin changes to Steve when using a homemade resource pack MCPE-157928 items in the character editor are not loaded MCPE-158658 Skin Editor does not work when adding Texture Packs MCPE-158702 My cape disappears if i enable any resource packs MCPE-158959 editing of player.entity disable persona features MCPE-160083 Character Creator Skins Show Steves When Using a Custom Resource Pack MCPE-160815 Edited alex/Steve skin turns into regular/ordinary Steve skin when playing on worlds MCPE-162067 Applying Mojang Bedrock Resource Pack Baseplate Overrides Skin Creator MCPE-162537 Whenever I try to change my skin it automatically reverts back to the Steve skin. MCPE-165648 Custom texture pack from official minecraft breaks character builder MCPE-167051 Player Entity in Resource Pack Affects Skins MCPE-167493 Market map skin and character editor issues MCPE-170307 Custom skins become Steve when Star Wars texture pack is active MCPE-170632 Capes don't appear when using texture pack MCPE-172687 When creating a custom world (officially or via mods) my skins are changed. MCPE-174326 Character switches to Steve when I load a world MCPE-175625 Not able to create skin. MCPE-177400 cant use skins made the the dressing room in realms MCPE-177582 Capes don't show when you select them MCPE-177979 Changing the player's arm position breaks the Character Creator MCPE-178112 Character Skin created in dressing room doesn't display MCPE-180595 Default Skins showing up as old steve, and clothes not showing MCPE-180970 Skins are not showing in game (anywhere) MCPE-181287 Cape cannot be displayed MCPE-181606 If you introduce an add-on, the custom skin will not be reflected. MCPE-181634 Minecraft capes are not displayed correctly MCPE-181744 Capes broken MCPE-181805 Dress up display problem MCPE-181837 my cape not showing when I equip it MCPE-181975 Minecraft custom skin not loading MCPE-182032 Character Creation MCPE-182513 Cosmetics not showing MCPE-182567 clothes are not displayed in character creator MCPE-183497 Custom skin created on the Minecraft marketplace does not load on the Realms server MCPE-184290 My Character Creator skin that I chose to play this Trial Chambers Legends map is not syncing MCPE-184396 Cosmetics and capes isn’t showing MCPE-184682 I can't use character customization MCPE-185840 All skins that you created look like Steve MCPE-186001 Resource packs that contain a "player.entity.json" file causes capes to not be rendered MCPE-186029 Base game equipped capes do not render with a player.entity.json file in resource pack MCPE-188701 Strange Skin appears on the dressing room MCPE-188988 Banner Patterns in Shields and Capes not appearing when using custom texture packs. MCPE-189364 Skin not working properly MCPE-189495 custom skin maker not working MCPE-189538 Skins made in character creator not showing after being edited MCPE-189643 i cant change my skin MCPE-189719 Character Creator skins default to Steve MCPE-190767 paid skins do not show when there is an add-on/DLC/texture packs on the world/server MCPE-191233 When customize a skin it only show steve and don't show the changes MCPE-191363 Skin don't appear even it has been equip MCPE-194061 Minecraft capes do not appear on back MCPE-194466 Skins bug MCPE-194875 Skin disappears while using a resource pack MCPE-201674 capes don't show MCPE-216850 Bedrock Edition MCPE-218486 My character remains Steve. MCPE-218851 My skin won’t change when I log onto Minecraft as it just stays as Steve skin and only classic skins work MCPE-219267 Cannot load any skins REALMS-12539 Skins are not loading for any player on realm regardless of whether trusted skins option is on or off

Attachments

Comments

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[Mod] OcelotOnesie

Could you attach a sample pack?

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[media][media]
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Additional info: it may be caused by optimization of keyframe animation playback, mentioned in the Official Minecraft Wiki in the version's bug fixes

 

Also, added pack that I used and noticed the bug with.

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it also happens on servers like "Cubecraft" and "Hive"

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Tested it again with the new update as usual, and despite it not being said on the full change log, the bug has been, very thankfully, fixed.

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I don't think it's entirely fixed, it still applies to skins created with the Character Creator.

[media]
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Capes also seem to still not work as well.

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This bug also exists on Win 10.

Update:
Okay so I just deactivated the resource pack for the modified walking animations and I got my custom characters back. It's frankly not really a big loss in my opinion, as emotes now exist so.

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Update: this seems to happen to character creator skins, while they may still show the intended animations and model that would be applied to steve, but classic skins now have the broken animations but don't revert to steve

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Update: the previous beta from now had the broken animations on classic skins, and the character creator skins had working animations, but reverted to steve. Now character creator skins revert to steve, AND have the classic skin's broken animations. Plus, it seems that another animation changing resource pack, which also changed the player model simply crashes moments after the player loads.

The dangers16

Same happens with me on windows 10, for example I have a fully customised steve that defaults back to the default steve anytime I use a resource pack that affects the player. In my case it was a damage indicator resource pack.

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Seems like at least on the public, non-beta version, at least one pack in the category now seems to crash the game when a world with the pack applied and nothing else, other than the mandatory base game packs, are applied. I'll add the pack mentioned.

xXGlitchSlayerXx

Hello! When creating a Resource Pack, did you start making your resource pack by downloading it from the official Minecraft Addon Website? If so then the links to download is outdated. I have the same results. All custom characters are Steve's, the Steve texture is in the old texture, and capes are not appearing. Website is here: https://www.minecraft.net/en-us/addons

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GlitchDestroyer, I actually got the addons from a website that has new addons and updates for the every day, and even has addons exclusive to it. I actually didn't ever download addons from the official website you mentioned, however.

Also, one of the resource packs listed, DetailedAnimations, is affected in a way that causes legs to now move in any way related to... anything except for jumping, causing some silly effects. After finding the creator doesn't mind if the code is reused, I attempted to find a possibility as to why the legs won't move, thinking that it had to do with there being no legs movement-related flag for walking, or sprinting, I added them, to any animations that would normally have the legs move. However, when starting up a world with the resource pack, I find what I did affected nothing.

The other animation resource pack, NPA, simply crashes every time I attempt to load a world with the pack applied.

 

Also occurs in the 1.16.220.50 beta, or rather the latest one as of this edit.

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Also occurs in 1.17.0.50 beta

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occurs in 1.17.0.52 beta.

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It does, in fact, occur on the latest beta, as well.

Side note, on the bug tracker, for some reason new comments on the issues I report won't show, requiring me to look at my emails about the new changes/comments to see them.

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this issue has never been fixed, it was and still is here on minecraft and its probably here to stay for a long time till the devs finally decide to fix it

wan6845

This affects every pack that has player.json

wan6845

For me the classic skins are not affected

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still occurs in 1.18.10.20 beta

 

wan6845

Affects 1.18

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affects hotfix 1.18.12

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affects preview/beta 1.18.20.29

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Affects 1.18.30, 1.18.31, and 1.18.32. Aswell as all the 1.19 previews/betas.

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Also, someone has probably mentioned this already but this bug also makes capes invisible.

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Affects release 1.19

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Something in my resource pack is causing this. Any tips on figuring out what it is so I can delete it?

Edit: Based on the earlier comment by wan6845 I removed two files from my resource pack, player.entity.json and player.render_controllers.json, and that fixed it.

Edit #2: Upon further playing I realized that although my skin now appeared, it was rendering completely black with RTX on. I restored player.render_controllers.json to its original location. That fixed everything. So in conclusion, I only deleted player.entity.json from my texture pack and that fixed it. Leave the other file I mentioned alone.

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@Rogue Cheddar

I tried the same thing and it didn't work 😞

Were you just talking about classic skins, or were you able to restore your custom one made with the Character Creator?

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I was able to restore my custom characters designed in the character creator. It probably depends on what texture pack you're using. I'm using a combination of Kelly's RTX, DefinedPBR, and a bunch of stuff I made. I would poke around and experiment with any files you have with "player" in the name

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Affects 1.19.41

query-is_hungry

Someone please change the description. What actually triggers this bug is having a 'player.entity.json' file in the resource pack. Animations have nothing to do with this. Even if you download the sample resource pack from their official github, or extract the original files (via other methods) and try use an unmodified 'player.entity.json' file, the same bug will happen.

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Affects 1.20.1

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I'm on android, 1.20.10 and I had the described symptoms, where the character creator menu would not render anything but steve. premade skins were fine. 

I tripped over this bug without realising the cause and tried a bunch of potentially destructive things like reinstalling the game. I was contemplating removing my skins to see if that resolved it, before i tested and realised my xbox wasn't having the issue. 

I am using a health bar addon, so by removing player.json, i lose my health bars for other players, so i can't tell who needs help.

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I dont know if anyone said this already but classic skins are not affected.

Examples of packs not affected: first birthday skin pack and literally any skin pack that can be imported by loading an .mcpack file.

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Editing the player.entity.json in the resource pack disables persona usage in a world, this is still an issue in the 1.20.12 version of Minecraft.

What will happen the persona content will not render at all even when selected!

Herobrine37440

Affects 1.20.51

angel96444

Affects 1.20.62

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Affects 1.20.70/71 & 1.20.72

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Same here, I added a Roblox jumping animation global packing and poof, Steve.

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In 1.21, multiplayer server, capes won't display unless you are wearing an elytra, and standing near another player will change all players in the area to the same cape.

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Guys i think i figured it out, I was looking though the "Vanilla Packs" resource pack on github, which states:

  • Minecraft: Bedrock Edition Vanilla Behavior pack and Resource pack files for the latest versions of Minecraft.

(Sourced from the template packs provided by Microsoft/Mojang.)

and I found this in the player.entity.json file:

 "textures": {
        "default": "textures/entity/steve",
        "cape": "textures/entity/cape_invisible"
      },

So I tested something out, I renamed the mcpack that had the issue into a .zip extracted and opened the player.entity.json file and just deleted that line of text and my cape was visible again! I remember having the Steve issue but that fixed itself somehow but if you are still having it I assume it's the same cause.

In short the sample texture pack that Microsoft/Mojang are providing have character set to Steve and capes disabled, most people when making packs probably use the official pack as a base instead of making one completely from scratch which made the issue wide spread.

angel96444

@unknown It makes persona work because doing this breaks player.entity.json completely and the game just ignores it, so the result will be the same if you just remove that file from resource pack folder

v-baslod

Thank you for your report!

However, this issue has been closed as Working as Intended.

If you need help or have a suggestion you might like to follow a link below.

Quick Links:
📓 Issue Guidelines – 💬 Mojang Support – 📓 Project Summary – 📧 Suggestions – 📖 Minecraft Wiki

angel96444

@unknown Including that file in the resource pack literally breaks the whole persona service for no reason, can you please explain how is that intended?

Effect99

How is it possible that this has been an issue for years and still hasn't been resolved? And now they come and mark it as "Works As Intended"? Seriously? They didn't even bother to check if it actually works! I just checked a moment ago, and it still doesn't work in 1.21.21

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even having an empty "entity" folder in a Resource Pack brakes it

%localappdata%\Packages\Microsoft.MinecraftUWP_8wekyb3d8bbwe\LocalState\games\com.mojang\resource_packs\Example_RP\entity

how is that "Working as Intended"?
I'm guessing they are trying to stop some kind of Dressing Room/ persona exploit.

TheRoyalBlock

Really not sure how this is WAI. How is it "intended" to have any player animations or animation-based UI changes break custom skins and capes entirely? Can this be reopened or the decision explained?

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Really wish they would fix this, none of the packs I use work anymore and we are actively playing using packs. My friends are all Xbox users so they cannot download custom skins off the internet like I can and can only use Minecraft store skins now and it sucks! Especially since we were using our own original characters for roleplay purposes, but now they can no longer play as the skins they created for their characters in any of our worlds using packs, and most of our worlds do. This is especially troublesome for our horror worlds because they can no longer use custom horror character skins, meaning we cannot continue until it is fixed. 😞👎

AgentMindStorm2

This bug report is wrong. It is possible to safely change player.entity.json without breaking anything.

Use this file as a base instead of the file included with the vanilla resources:

[media]

This fixed file is a combination of the 1.21.50 and vanilla player.entity.json files. Here are the steps to recreate it:

Here is proof: a resource pack that changes player scale to 2.9375.

[media][media]
KejuGorenk

Thx you for telling us this information, @unknown! Can confirm that adding "min_engine_version": "1.8.0" to player.entity.json files on one of my affected resourcepack restores the cape and persona system 🙂

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I need a further explanation on how to replace them. Like step to step.

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It didn't worked for me, I need help.

DriftySpy919510

The character creator ones are still Steve.  You have to move the image

[media]
Henry.Carm

Just add 

"min_engine_version": "1.8.0",

under the "identifier": "minecraft:player",

frankiedauser

From the included media (check the earliest comment), the fix on “player.entity.json“ includes a variable:

"minimum_engine_version": 1.8.0,

on the header (after

"identifier": "minecraft:player",

, Thanks @Henry.Carm) of that file (Thanks @AgentMindStorm2), which solves the issue for the resource pack.

From @AgentMindStorm2 :

This bug report is wrong. It is possible to safely change player.entity.json without breaking anything.

Here are the steps to recreate it:

frankiedauser

For

"minimum_engine_version": 1.8.0,

I mean

"min_engine_version": 1.8.0,

and only that works, not "minimum_engine_version".

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(Unassigned)

359346, 1280623

Confirmed

Multiple

Android 9

1.20.30.20 Preview, 1.20.20.20 Preview, 1.19.70.23 Preview, 1.19.30.22 Preview, 1.18.32, ..., 1.20.73 Hotfix, 1.20.80, 1.20.81 Hotfix, 1.21.1 Hotfix, 1.21.2 Hotfix

1.16.0.64 Beta

Retrieved