mojira.dev
MCPE-186029

Base game equipped capes do not render with a player.entity.json file in resource pack

Even when clearly stating a Cape field in player.entity.Json it still does not render on player,

Resource packs that contain the entity/player.entity.json file causes capes to turn invisible

screenshots of the player.entity.json included, same result with both of them. 

recreate:
have any resource pack with a player.entity.json file

behavior
game does not render persona/base game equipped capes with a player.entity.json file
expected behavior
you should be able to see persona/base game equipped capes even with a player.entity.json file.

the player.entity.json file should not overwrite player data that isn't stated in the file.

This is not the same issue as MCPE-74493

 **  Capes still do not render with a player.entity.Json file it is the same issue as 

MCPE-109391
 but the ticket was closed due to no response.

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Jarl-Penguin

MCPE-74493 seems to imply that capes being invisible/not rendered (whether they are base game capes or not) is intended, do you not agree with that?

This issue is being temporarily resolved as Awaiting Response. Once the requested information has been delivered, the report will be reopened automatically.

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Sr_Spangblop

 @unknown I've been using resource packs that allow you to see chunk borders by holding a firework in your off hand, no matter what I do to it, if it has a player.Entity.Json file capes will not be usable. It didn't seem intended that if you have a player.Entity.Json file in your resource pack at all it would be impossible to use a Cape, even if the file explicitly tells it to render one. apologies if this is an intended feature. I would love to be able to use resource packs and the Cape at the same time since most resource packs use a player.Entity.Json file.  i think it only should make changes to the cape if those fields are specified, not just make capes impossible. Personally I think it is definitely a bug. I would just like someone to look a little bit deeper into it because a lot of people seem to be having this problem.

migrated

Solved with a single line of code

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Solved with a single line of code

Sr_Spangblop

@unknown  can you provide the line of code or the player.entity.Json file? my point is the file should not overwrite anything that isn't stated the file, that's how every other file in a resource pack works. a blank player.entity.Json file shouldn't change anything.

Sr_Spangblop

(Unassigned)

Confirmed

Windows

Windows 10 22H2

capes, rendering, resource-pack

1.21.21 Hotfix, 1.21.22 Hotfix, 1.21.23 Hotfix, 1.21.30

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