I built a structure in a flat world and exported it into my structures behavior pack. I attempted to load the structure in my main build world but the load and export icons are greyed out even though it finds the file with a momentary flash of the buttons when I hit enter to reload the file into the structure block. I created a new world with the same settings as my main build minus the terrain and it loads just fine. I created an experimental world with with a random seed and it loaded there as well. I have had this issue with other files going into different versions of the same seed world of my main build. It appears to be completely random as other structures in my behavior pack load just fine.
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Sorry this ticket has been neglected. If this is still an issue and the world is too large, you can use any file sharing site like Google drive or OneDrive or mediafire and share the link here. Or if your concern is privacy we can set the ticket to private.
Thank you for your report!
However, this issue has been temporarily closed as Awaiting Response.
Is this still an issue in the latest version? If yes, can you please add it to the affected versions (or mention it if you are not the reporter)?
This ticket will automatically reopen when you reply.
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Cleaning up old tickets: This ticket had been set to 'Awaiting Response', but has not received a response from the reporter (~3 months+) so is being closed as Incomplete. If you feel this is still a valid issue then please comment, or create a new ticket following the Issue Guidelines which includes steps to reproduce the problem.
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Are you trying to load the structure in a spot where it would extend past the build limit (below -64 Y or above 320 Y)?
If thatβs not the problem, weβll need a copy of the affected world and .mcstructure file to confirm the bug.