Warden rib cage is not opening when doing sonic boom attack as compared to java edition.
Steps to reporduce the problem
make warden angry towards other mobs / player
keep the distance between warden and its mob target / players
observe the rib cage animation when doing sonic boom attack
Observation:- The rib cage will open when the mobs is not yet dead after the attack such as player with full netherite armor, iron golem, ravager, and wither.
If the mobs dies instantly after the attack such as player with no armor, animals and other 20 health hostile mobs, the rib cage is not open
Expected:-
the rib cage should be opened when doing sonic boom attack towards all mob target just like in java edition
Linked issues
is duplicated by 4
Attachments
Comments 6
This is because the sonic attack animation was quickly replaced with the roar animation after attacking the mobs, but not players.
Thank you for your report!
However, this issue has been temporarily closed as Awaiting Response
Could you please provide more details or/and media files. As such we have no repro of this issue.
Also, just a reminder, to make your bug report as effective as possible, please try and include the following steps to reproduce the problem:
Steps to Reproduce:
1.
2.
3.Observed Results:
(Briefly describe what happens)Expected Results:
(Briefly describe what should happen)
If your ticket does not look like the example given here, then it's likely to be closed as incomplete.
This ticket will automatically reopen when you reply.
Quick Links:
📓 Issue Guidelines – 💬 Mojang Support – 📧 Suggestions – 📖 Minecraft Wiki
I can confirm, this happens when the warden attacks a mob or player that doesn't have enough health, I mean when he can kill a mob/player with a single attack.