Related to MC-53312
Villagers that wear robes, evokers, and witches have the mesh for their robes cut off 2 pixels above where the texture ends (the robe texture is 20 pixels tall, only 18 show in-game).
How to Reproduce
Spawn some villagers, evokers, and witches.
Pay attention to the bottom part of the robe.
Compare it with Java's counterpart in the latest snapshot.
Observed Result
The last two rows of pixels on the robes are cut off.
Expected Result
The last two rows of pixels should show in-game like in the recent Java snapshot.
The geometries shared here contain the fixes for it, it was made in blockbench just by increasing the height of the lower body block by 2 pixels downwards on all of them.
villager_v2 is the one used by the actual villagers, evoker by the actual evoker and villager is the model which the witch uses to render itself (maybe it would be better to make the witch it's unique model)