When the /damage command is used and both the victim and the damage target are set as warden, the warden will keep attacking itself and commit suicide
Steps to Reproduce:
1.Spawn a warden
2.Type"/damage @e[type=warden] 0 anvil entity @e[type=warden]"in the chat bar or command block
3.Execute it
Observed Results:
Warden hit itself
Expected Results:
Nothing happen
Attachments
Comments 2
Cleaning up old tickets: This ticket had been set to 'Awaiting Response', but has not received a response from the reporter (~3 months+) so is being closed as Incomplete. If you feel this is still a valid issue then please comment, or create a new ticket following the Issue Guidelines which includes steps to reproduce the problem.
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Is this still an issue in the current version, now that the warden is no longer behind the experimental toggle?