mojira.dev
MCPE-155594

Channeling tridents on lightning rods can create lag if on a fast clock

When you throw some Channeling tridents on a lighting rod connected to a sideways facing sticky piston with a clock on the other side (to make the tridents strike the lightning rod over and over), the game lags like crazy. on my iPad, it only takes 3 tridents to make the game unplayable. On Windows 10, it takes more like 8. On my iPad, it crashes with around 10. On Windows 10, it crashes with 15-20. I do not know if this is related to RenderDragon.

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Cleaning up old tickets: This ticket had been set to 'Awaiting Response', but has not received a response from the reporter (~3 months+) so is being closed as Incomplete. If you feel this is still a valid issue then please comment, or create a new ticket following the Issue Guidelines which includes steps to reproduce the problem.

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owlfalls35

(Unassigned)

Unconfirmed

Multiple

1.18.30, 1.18.31

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