Summary:
when in spectator and in third person the camera will continue to try to avoid blocks, meaning that when underground the camera is super close to the player and stutters around when the player moves.
Steps to Reproduce:
1. switch to third person
2. set your gamemode to spectator
3. fly inside blocks
Observed Results:
see description
Expected Results:
third person camera ignores all blocks when in spectator mode
Linked issues
Comments 2
Thank you for your report!
We're tracking this issue in MCPE-153875, so this ticket is being resolved and linked as a duplicate.
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Duplicates MCPE-153875