The transform_item event for items no longer works.
Example:
"events": {
"use_item":{
"sequence": [
{
"transform_item": {
"transform": "minecraft:apple"
},
"run_command": {
"command": [
"say I'm an apple!"
],
"target": "holder"
}
}
]
}
}
Expected result is that when the item's 'use_item' event is triggered, that the item transforms into an apple and the player says "I'm an apple!".
Actual result is that the item does not transform and the player says "I'm an apple!".
This worked previous to version 1.19.10.
Linked issues
is duplicated by 3
relates to 1
Attachments
Comments 5
Resolving temporarily as Awaiting Response. Could you please attach an example add-on to your report?
This ticket will reopen automatically when you reply.
Cleaning up old tickets: This ticket had been set to 'Awaiting Response', but has not received a response from the reporter (~3 months+) so is being closed as Incomplete. If you feel this is still a valid issue then please comment, or create a new ticket following the Issue Guidelines which includes steps to reproduce the problem.
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This bug is still in 1.20.10.21. I attached an example addon for testing.
[media]Tapping on a block while holding Bucket of Sand should transform it to an empty bucket. (Btw, bucket of sand isn't meant to place a sand block)
But instead of transforming, it results to:
[Item][error]-Could not transform item into minecraft:bucket, it is invalid.
Thank you for your report!
After consideration, the issue is being closed as Won't Fix.
Please note that this is not the same as Working as Intended, as this bug report correctly describes behavior in the game that might not be the intended or desirable behavior, but it will not be fixed right now. Sometimes, this is because the issue reported is minor and/or impossible to change without large architectural changes to the code base.
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Yeah it's kinda weird how this is not mentioned at all on the changelog, so I doubt they intended on removing it.