Skulk sensors do not detect the sounds made when the player jump from a block, only when they land.
This is probably just a parity issue since on JE players don't make sounds when they jump, but it makes sculk seem inconsistent since they can't detect it.
Comments 2
Cleaning up old tickets: This ticket had been set to 'Awaiting Response', but has not received a response from the reporter (~3 months+) so is being closed as Incomplete. If you feel this is still a valid issue then please comment, or create a new ticket following the Issue Guidelines which includes steps to reproduce the problem.
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Thank you for your report!
However, this issue has been temporarily closed as Awaiting Response.
Can you please provide a video showcasing the issue?
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